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"Exception: This method should have been replaced by source gen." appear...
How to reproduce:1. Download and open the "SampleProject4" project2. Enter "Play" mode3. Observe the console window Expected outcome... Read more
Crash on ParticleSystemUpdateData::Release() when opening or playing a P...
Reproduction steps:1. Open the “Stripped.zip” project2. Double-click the “Assets/PolygonParticleFX/Prefabs/FX_Fireworks_Group_01.pre... Read more
[Search] Double click does not enter rename mode for Saved Searches entries
Steps to reproduce: 1. Open any project2. Click the Open in Search icon next to the Project Window's search bar3. Enter any query, e... Read more
OpenXR doesn't record the microphone when initializing
Reproduction steps: 1. Open user attached project the "XRHeadsetMicrophone.zip"2. In the Hierarchy select “Microphone”3. In the Insp... Read more
[Quest 2] [Oculus Integration] Project will result in Oculus controllers...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Connect the Quest ... Read more
UI Builder element name not updated when copy-pasted after a save has be...
How to reproduce:1. Open a Unity project2. Open or Create a UI Document3. Add any element to the hierarchy4. Save the UXML5. Rename ... Read more
[Android] URP with native pass causes a crash on Null pointer dereferenc...
Reproduction steps:1. Open the attached project "ReproProj"2. Build And Run on an Android Device3. Observe the Player Expected resul... Read more
[Search] Can't enter string values in Query Builder mode
Steps to reproduce: 1. Open any project2. Click Open in Search next to the Project Window's search bar3. Enable Query Builder mode4.... Read more
Editor crashes on UnityEditor.EditorApplication.get_timeSinceStartup whe...
Reproduction steps: 1. Open the user attached project "mctv_drag_bug.zip"2. Open MCTVBUG >TEST window3. Select an item and drag i... Read more
[HDRP] Pathtracers doesn't accumulate in play mode when the editor is ou...
It may be expected that the pathtracer pauses the accumulation process when the editor looses focus, even in play mode.But when enab... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default