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0
votes
Won't Fix

Immediate Window package causes ReflectionTypeLoadException when install...

Package: Immediate Window

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Nov 08, 2019

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Version/s: 0.0.1-preview.6

How to reproduce:1. Create a new project2. Add the "Immediate Window" Package3. Open the Services tab4. Link the project with a team... Read more

1
votes
Fixed

[URP] Speedtree LOD Fade mode "Cross Fade" incorrect behavior / algorithm

Package: Scriptable Render Pipeline Universal

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Nov 12, 2019

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Version/s: 6.9.1

(Repros on 6.9.1 release, 7.1.2 release, and SRP Master commit 0251f6303b. Could not attempt repro in 5.7.1 as the materials would n... Read more

0
votes
Fixed

[Terrain] Editor crash on "SpookyHash::Short" when opening the scene

Terrain

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Nov 13, 2019

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Version/s: 2019.3, 2020.1, 2020.1.0a12

How to reproduce:1. Open the attached "[Terrain] FTP.zip" project2. Open the "06_AutomaticSpeedTreeInstancingLODs" scene (Assets -&g... Read more

0
votes
Fixed

Audio clips after switching scene when scene has Timeline audio playing

Audio

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Nov 12, 2019

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Version/s: 2017.4, 2019.2.11f1, 2020.1

How to reproduce:1. Open attached project ("Audio Mixer Volume Blip.zip")2. Open Test Scene A scene3. Enter Play mode Expected resul... Read more

0
votes
Fixed

[HDRP] ColorMask 0 works on neither Unlit shader nor "HDRP Unlit" shader...

Package: Scriptable Render Pipeline HD

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Oct 02, 2019

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Version/s: 7.1.1

To reproduce:1. Open the QA's attached HDRPColorMask project2. Open the SampleScene3. Move the Scene View around Actual: Gameobjects... Read more

1
votes
Fixed

[TerrainTools] Terrain Brush Strength, Brush Size, Brush Rotation dropdo...

Package: Terrain Tools

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Nov 11, 2019

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Version/s: preview - 1.1.2

How to reproduce:1. Create a new project2. Create 'Terrain' GameObject3. Select 'Terrain' GameObject in the Hierarchy4. Click Paint ... Read more

0
votes
Fixed

[ECS][DOTS] Script re-compilation in Play mode causes "NullReferenceExce...

Package: Burst

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Nov 03, 2019

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Version/s: 0.1.1-preview

Reproduction steps:1. Open "Bouncy Ball I.zip" project2. Open any script (AreaAxisComposite.cs)3. Enter Play mode4. Write a trivial ... Read more

0
votes
Fixed

[GI - Lightmapper] Invalid texels are not treated the same way in CPU an...

Progressive Lightmapper

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Nov 12, 2019

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Version/s: 2020.1

Invalid texels are not treated the same way in CPU and GPU lightmapper:When a ray (launched by lightmapper baking) hit a backface we... Read more

0
votes
By Design

[URP][Improved Prefab] "Alpha Blend On Overlap" text is clipped in Overr...

Package: Scriptable Render Pipeline Universal

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Nov 11, 2019

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Version/s: 7.1.2

"Alpha Blend On Overlap" text is clipped in Override and Prefab source window in Light 2D prefab Steps to Reproduce: 1. Open attache... Read more

0
votes
Fixed

[Improved Prefab] [URP] Blue highlight is missing on making changes in T...

Package: Scriptable Render Pipeline Universal

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Nov 11, 2019

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Version/s: 7.1.2

Blue highlight is missing on making changes in Target Sorting Layers of Light2D prefab Steps to Reproduce: 1. Open attached Project2... Read more

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