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[2018.4] TestRunner skips tests with [Category] Attribute in Unity 2018.4
Reproduction steps:1. Open attached project "TestTestProject2018.zip"2. "Run all" in the Test Runner3. Observe the Triangle category... Read more
Humanoid animation is played back differently when using AnimationMode.S...
Reproduction steps:1. Open the attached project ("case_1211674-SampleAnimation.zip")2. Open the repro scene ("SampleScene")3. Enter ... Read more
Alt+draggin with right-click does not rotate the Scene view when using a...
Reproduction steps:1. Open the attached project "New Unity Project (7).zip"2. In the Scene view press Alt and drag with right-click ... Read more
[Terrain] Reset functionality is not working for "New Terrain Layer".
Reset functionality is not working for "New Terrain Layer", refer the attached video Steps to Repro:1. Create a new Project2. Projec... Read more
unity_LightColor getting wrong intensity of light when using vertex lights
Reproduction steps:1. Open the user's attached project ("Lighting.zip")2. Open any scene from "Assets/Fail" folder3. Inspect the lig... Read more
Enum, Tag, Mask, Layer, LayerMask fields result in offset pop-up when cl...
How to reproduce:1. Open attached project "War_of_Imbalance_stripped.zip" and scene "ClientMenuScene"2. Enter Play mode3. In Game vi... Read more
[ECS] Safety restrictions on ArchetypeChunkBufferType are not disabled w...
Reproduction steps:1. Open the attached project ("case_1222126-NativeDisableContainerSafetyRestriction.zip")2. Open the repro scene ... Read more
Crash on RtlEnterCriticalSection when importing large number of .psb files
How to reproduce:1. Open link in edit and download attached project "Case_1227166"2. Open the downloaded project Reproducible with: ... Read more
[New input system] Gamepad input affects standalone builds which are unf...
How to reproduce:1. Open attached project "InputBugRepro.zip"2. Make sure a gamepad is connected3. In Editor, Build&Run4. Open t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
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