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[Terrain] Normals don't appear around terrain holes
Reproduces in 2020.2.0b9.3373 Does not reproduce in 2020.2.0b8 Repro steps: 1. Create a terrain 2. Add 2 layers to the terrain with ... Read more
Enabling a MeshRenderer from a UnityEvent is not possible in a IL2CPP Build
How to reproduce: 1. Open the "SampleScene" Scene in the attached "EnableRendererTest.zip" Project 2. Make sure IL2CPP is set in Bui... Read more
The External Objects array is displayed in the Inspector when selecting ...
How to reproduce: 1. Open the user's attached project 2. In the Project window select the 'bugreport.txt' Asset 3. Observe the Inspe... Read more
[TileMap] Stuck on Application.UpdateScene when drawing Tiles using Tile...
Reproduction steps: 1. Open user attached Project 2. Open "SCENE_NAME" Scene 3. Open Tile Palette, Window -> 2D -> Tile Palette 4. D... Read more
AddressableAssetSettings.OnModificationGlobal triggers EntryMoved Modifi...
How to reproduce: 1. Open the attached project (Addressables-ModificationEvent_EntryAdded.zip' 2. Open the Addressables Groups windo... Read more
Scripts are not always immediately recompiled when clicking away during ...
How to reproduce: 1. Create a new Unity project 2. Create a new C# script, but don't finish naming it 3. Instead of renaming it or p... Read more
Specific project crashed when opening with Apple M1 chip
Steps to reproduce: 1. Open the user's attached project "trainconductorworld.zip" using a Mac with an Apple M1 chip 2. Wait for the ... Read more
[Post Processing] Black artifacts appear when using Screen Space Reflect...
Reproduction steps: 1. Open users attached project and Scenes/SampleScene scene 2. Observe the Game view Expected result: The game ... Read more
A blue line appears when component can not be placed while reordering or...
How to reproduce: 1. Create a new project 2. Open 'SampleScene' 3. In the Hierarchy window select 'Main Camera' 4. In the Inspector ... Read more
Crash on DynamicHeapAllocator::Allocate() when a Scene contains TextMesh...
Reproduction steps: 1. Open project "MobileBoardCoreGames.zip" 2. Open Scene "Board" 3. Build and run Expected result: no crash Ac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects