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0
votes
Fixed

[HDRP] Volumetric Fog is missing Mip Settings

Package: Scriptable Render Pipeline HD

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Oct 19, 2019

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Version/s: 6.9.0

Reproduction steps:1. Create a New HDRP Project2. Open "SampleScene" scene3. Select the "Fog" GameObject4. Look at the "Fog" Setting... Read more

0
votes
Fixed

[Encoding/compression] Changing "Lightmap Encoding" setting does not tak...

Progressive Lightmapper

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Nov 01, 2019

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

To reproduce: 1. Open the project in case 1195549,2. Edit File->Build Settings...->Player Settings...->Player->Lightmap ... Read more

0
votes
Fixed

[Scene/Game View] Directional Light Gizmo is missing in the Scene View

Scene/Game View

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Nov 12, 2019

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Version/s: 2020.1.0a11, 2020.1.0a13

Directional Light Gizmo is missing in the Scene View, refer attached screenshot Steps to repro:1. Create a new project2. Select "Dir... Read more

0
votes
Fixed

If the parent UI Object has "IPointerDownHandler", then it blocks childs...

uGUI

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Sep 24, 2019

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Version/s: 2017.4, 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Open "1186487" project2. Enter Play mode3. Click on the "Working" button4. Note output "Click Detected on Butt... Read more

0
votes
Fixed

"Could not load file or assembly" error when assembly dependency is in a...

Scripting

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Nov 05, 2019

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Version/s: 2018.1.0a5, 2019.3.0b9

How to reproduce:1. Open the attached project2. Reimport the System.IO.Pipelines.dll file. Actual result: Errors are thrown.Expected... Read more

0
votes
Not Reproducible

Switching between Debug and Release modes in editor throws a SocketExcep...

Scripting

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Nov 12, 2019

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Version/s: 2020.1.0a13

Switching between Debug and Release modes in editor throws a SocketException Switching between Debug and Release modes in editor thr... Read more

0
votes
By Design

Canvas rect returning incorrect size when switching aspect ratios in the...

uGUI

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Nov 11, 2019

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Version/s: 2017.4, 2018.3.10f1, 2020.1

To reproduce:1) Open the attached project and scene in it2) Make sure that you can see both Scene and Game views3) Change aspect rat... Read more

0
votes
Fixed

AsyncGPUReadback returns incorrect result on Vulkan

Vulkan

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Nov 08, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b8, 2020.1

Steps to reproduce:1. Download the attached project and open "Test" scene2. Build a Standalone project with D3D11 or D3D123. Notice ... Read more

0
votes
Fixed

Script cannot be attached to a GameObject when dragged into an empty spa...

Inspector Framework

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Nov 11, 2019

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Version/s: 2019.3.0b10, 2020.1

Steps to reproduce:1. Open any project2. Create a new script3. Create an empty object and select it4. Drag the script into Inspector... Read more

0
votes
Fixed

[UI Elements] PropertyField in CreateInspectorGUI() throws ArgumentExcep...

UI Toolkit

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Oct 28, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0b8, 2020.1

Reproduction steps:1. Open attached project "1194627_StaticEditorFlags"2. In the Editor folder, click on the "SampleSo" asset Expect... Read more

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