Search Issue Tracker
By Design
Votes
0
Found in
2017.4
2018.3.10f1
2020.1
Issue ID
1197923
Regression
No
Canvas rect returning incorrect size when switching aspect ratios in the Game view
To reproduce:
1) Open the attached project and scene in it
2) Make sure that you can see both Scene and Game views
3) Change aspect ratios in the game view (you might also need to resize it somewhat - check the attached video for example)
Expected: The two rects stay true to Game View
Actual: They become smaller than it/protrude out of it
Reproduced in 2017.4.0f1, 2020.1.0a12
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note (2020.1.X):
After discussing with @philip we have decided to resolve this issue as By Design. To fix the issue the user can set the Match value to 0.5 to get events for both width and height changes.