Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
0
Found in
2018.4
2019.2
2019.3
2019.3.0b8
2020.1
Issue ID
1197375
Regression
No
AsyncGPUReadback returns incorrect result on Vulkan
Steps to reproduce:
1. Download the attached project and open "Test" scene
2. Build a Standalone project with D3D11 or D3D12
3. Notice that AsyncGPUReadback.Request returns Vector4 of 1,2,3,4
4. Switch Graphic API to Vulkan
5. Notice that AsyncGPUReadback.Request returns Vector4 of 2,3,4,1 which isn't correct result
Results: On Vulkan, AsyncGPUReadback return incorrect results.
Reproduced with: 2020.1.0a12, 2019.3.0b11, 2019.2.11f1, 2018.4.12f1
Note:
- Issue also reproducible on PS4 and Editor
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Symbolic links disappear when a .xcframework file is added through the Unity Editor
- Errors regarding importing occur upon opening a project when the "Library" folder is deleted
- MeshRenderer.sortingLayerID cannot be changed when change is being done in a built Player
- Warnings related to App Icon are being thrown when building project to VisionOS Platform
- [Mobile] Developer Console does not appear when an error is thrown
Resolution Note (fix version 2019.3):
2019.3.6f1