Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2017.4
2018.4
2019.1.10f1
2019.2
2019.3
2020.1
Issue ID
1186487
Regression
No
If the parent UI Object has "IPointerDownHandler", then it blocks childs "IPointerClickHandler" events
Reproduction steps:
1. Open "1186487" project
2. Enter Play mode
3. Click on the "Working" button
4. Note output "Click Detected on Button2" in Console
5. Click on the "Broken" button
6. Note output "IPointerDown Event detected on WindowPanelControllerScript" in Console
Expected Result: Clicking on the "Working" button results in "Click Detected on Button1" output
Actual Result: Parent UI Object with 'IPointerDownHandler" is blocking child Objects "IPointerClickHandler" events
Reproduced with: 2020.1.0a13, 2019.3.0b10, 2019.2.12f1, 2018.4.13f1, 2017.4.34f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Development Build" watermark is shown in non-development UWP release builds
- Console errors appear when the Inspector is set to Debug and a GameObject is selected
- A script public variable value is not used when set in the Inspector window
- Inspector window's ObjectFields are not updating correctly
- Linker error when building with the MRTK Graphics Tools package and Managed Stripping Level is set to High
Add comment