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Fixed

Fixed in 6000.6.0a6

Under Consideration for 6000.5.X

Votes

0

Found in

6000.0.75f1

6000.3.14f1

6000.4.6f1

6000.5.0b7

6000.6.0a6

Issue ID

UUM-141901

Regression

No

Sub-asset UI does not refresh when undoing Renderer Feature add or remove actions in a URP Renderer asset

SRP Settings

-

Steps to reproduce:

  1. Create a new 3D URP project
  2. In the Project window, select the "PC_Renderer" asset (Assets > Settings)
  3. Expand the sub-asset section in the "PC_Renderer"
  4. In the Inspector, add any Renderer Feature (e.g. Render Objects)
  5. Observe an additional sub-asset appears
  6. Press Ctrl+Z to undo
  7. Observe the sub-assets

Actual results: Undoing the addition or removal of a Renderer Feature continues to show stale sub-asset data until the asset is manually refreshed or saved (Ctrl+S shortcut also refreshes correctly)

Expected results: Undoing the addition or removal of a Renderer Feature should immediately refresh and display the correct sub-asset state

Reproducible with versions: 2023.1.0a4, 6000.0.75f1, 6000.3.15f1, 6000.4.7f1, 6000.5.0a8, 6000.6.0a5

Tested on (OS): Windows 11

Notes:

  • Before UUM-139513 the sub-assets would not appear right away after adding them. After the fix the visual state is correct both when adding and removing the Renderer Feature, but not when performing Undo
  • Reimporting the asset additionally shows "Importer(NativeFormatImporter) generated inconsistent result for asset(guid:f288ae1f4751b564a96ac7587541f7a2) "Assets/Settings/PC_Renderer.asset"" warning
  1. Resolution Note:

    Fixed in 6000.6.0a6

  2. Resolution Note (fix version 6000.6.0a6):

    Fixed in 6000.6.0a6

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