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[VR] Performance Heavy scene hangs/crash when Graphic Jobs are enabled i...
Steps to reproduce:1. Download and open the project2. Make sure Graphics Jobs are enabled3. Build for standalone4. Launch the build5... Read more
Editor crashes in physx::Gu::GJKLocalPenetration when floating point ove...
Steps to reproduce:1. Download 93622_repro.zip and open "_Scene" scene2. Enter play mode3. Editor crashes Results: Editor crashes du... Read more
UI elements are not masked out on the multiple canvases in world space w...
Steps to reproduce:1. Open the attached project(canvascrashmask.zip)2. Open the Test scene3. Enable 2D view in Scene View4. Observe ... Read more
Unity freezes when working with large Animator Controller files
How to reproduce:1. Open the attached project2. Open the "PlayerMale" Animator Controller3. Try to open any Layer in the Animator Co... Read more
'!dest.m_MultiFrameGUIState.m_NamedKeyControlList when pressing Collabor...
Steps to reproduce:1. Create a new project2. Go to Edit -> Preferences -> General3. Check Verify Saving Assets4. Press the Col... Read more
Game view is reduced to a larger resolution than the reasonable size for...
Reproduction steps:1. Create a new project;2. Create a new resolution 6400 x 5800 in Game window;3. Observe Console window; Actual r... Read more
Shadows are visible through trees and leaves when Main Camera is in Defe...
Shadow casted by a Cube gameobject is visible through the tree and its leaves which both are in front of the shadow. How to reproduc... Read more
[Timeline] Object transforms reset to initial values when deselected
Steps to reproduce:1. Open attached Unity Project "TimelineBug.zip"2. Load Scene "Room1"3. Select Cube in the Hierarchy4. Open Windo... Read more
PreLateUpdate.ParticleSystemBeginUpdateAll CPU exceeds 1s when moving Wi...
Reproductions steps:1. Create new project2. Import Standard Assets3. Open the profiler4. Enable Editor profiling5. Add WildFire pref... Read more
[UWP] Classes implementing the ISerializationCallbackReceiver interface ...
Steps to reproduce:1. Open attached project "937501.zip"2. Build 'main' scene for UWP3. Open VS solution4. Build & run on local ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AdaptiveLOD sample has missing prefabs and throws missing prefab errors when the AdaptiveLOD sample is imported and the AdaptiveLOD scene is opened
- Error "transform.position assign attempt for 'x' is not valid" is logged when Moving Game Object to View while a Scene is multi selected
- [Desktop] Plastic move detection mixes up identical files
- SVG Icon has tessellation issues in "Antialiased Arc Encodings", ok with "Basic Triangulation"
- "You may not pass null objects" and "Maximized serialized file backup not found" errors are thrown when maximizing and minimizing docked Multiplayer Play Mode window after Multiplayer Play Mode package is uninstalled