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"UnityException: GameObject has undefined tag!" thrown when setting a Ta...
To reproduce:1. Open attached project ("case_1214727.zip")2. Open Edit > Project Settings > Tags and Layers3. Remove Tag 0 "re... Read more
[URP] "Render Object" asset does not create in project window when added...
On adding "Render Object" in "CustomForwardRendererData" asset in the Inspector, "Render Object" asset does not create under "Custom... Read more
GetBlendShapeIndex returns -1 when Blend Shape delta vector array values...
Reproduction steps:1. Open user's attached project "Blend Shape bug" and "SampleScene"2. Enter Play Mode Expected result: GetBlendSh... Read more
Crash in RtlUserThreadStart when baking Global Illumination using Progre...
Steps to reproduce:1. Open the attached project ("1211300.zip")2. Open "CrashScene" Scene (Might crash after this step as it auto-ba... Read more
NullReferenceException for Unity CIL Linker is thrown when dynamic type ...
Steps to reproduce:1. Open the attached project (case_1213399.zip)2. Set API Compatibility Level to ".NET 4.x" under Edit -> Proj... Read more
[UnityTest] Test Runner's tests are stopped when NotImplementedException...
How to reproduce:1. Open the attached project2. Open the Test Runner Window (Window->General->Test Runner)3. In Test Runner Wi... Read more
ReflectionTypeLoadException is thrown when importing Code Analysis and M...
How to reproduce:1. Open the attached project2. Enter the Play Mode3. Observe the Console Window Expected result: ReflectionTypeLoad... Read more
[UIElements] Visual Element's Property's label cannot be changed when it...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Select the "CUSTOM INSPECTOR TEST" GameObject in the H... Read more
[InputSystem][UI] GC allocations triggered by events processed by UI inp...
1. Set up a project to use uGUI with the new input system (i.e. add InputSystemUIInputModule).2. Open the profiler3. Run the project... Read more
IL2CPP incorrectly boxes values when using generic virtual methods on st...
Steps to reproduce:1. Open the attached project (case_1212919.zip)2. Attach "TestScript" to any GameObject3. Under Edit -> Projec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used