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[Occlusion Culling] Reset functionality is not working for "Occlusion Po...
Reset functionality is not working for "Occlusion Portal", refer the attached video Steps to Repro: 1. Create a new Project 2. Hier... Read more
AssetDatabase.FindAssets returns multiple results with the same GUID for...
Reproduces on: 2020.2.0a9 - V2 2020.1.0b6 - V2 2019.3.5f1 - V1 and V2 2019.2.21f1 - V1 Steps to reproduce: 1 Open attached project ... Read more
[De-lighting] 'InvalidOperationException' XML error is thrown when impor...
Reproduction steps: 1. Open the attached project ("case_1231283-delighting-XML.zip") 2. Inspect the console Expected result: No err... Read more
[VFX Graph] NullReferenceException error is thrown on changing propertie...
NullReferenceException error is thrown every time on changing properties in ProbabilitySampling preset asset after resetting. Steps... Read more
TlsException when moving binaries and running the project
Steps to reproduce: 1. Open User-supplied project (Project.rar -> unity_project) 2. Run Sample scene Expected: no errors Actual: er... Read more
[HDRP] Ambient Light is not updating when Directional Light is being rot...
How to reproduce: 1. Open the attached project named "Case_1242459" 2. Open Test Scene 3. Enter Play mode 4. Select the Sun gameObje... Read more
Importing project freezes on 'Initial Asset Database Refresh' when there...
How to reproduce: 1. Open the attached 'project-1241933.zip' project 2. Go to Project Settings > Editor and change Asset Pipeline to... Read more
[2D SpriteShape] Assigned sprites are deleted instead of the whole item ...
Steps to Repro: 1. Create a new Project 2. Install 2D SpriteShape (if not installed) 3. Project > Create > Sprite Shape Profile > Op... Read more
[iOS] Game view Control bar lacks the Display dropdown when platform is ...
How to reproduce: 1. Open any Unity project 2. Switch platform to iOS in Build Settings 3. Observe the Game view Control bar Expect... Read more
[LowHangingFruit] Material is applied to two slots when applying Materia...
How to reproduce: 1. Open user's attached "VRC_Mishe_mod3" project 2. Open "SampleScene" Scene 3. Open Animation window (Window->Ani... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL