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RegisterValueChangeCallback is not called when changing the function field
Reproduction steps:1. Open the attached project “CallbackBug”2. Open the scene “Assets/Scenes/SampleScene”3. In the Hierarchy window... Read more
[Android] Player crashes on "null pointer dereference" when VFX effects ...
Reproduction steps:1. Open the attached project "ReproProj"2. Build and run on an Android device Expected result: The player does no... Read more
Orthographic Projection affects CameraCullPlanes when using custom Proje...
Steps to reproduce:1. Open the attached project “IssueProject“2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. In the Hierarchy... Read more
Multiple elements of an array are not selected in the Inspector window w...
How to reproduce:1. Open the attached “Element.zip” project2. Open the “SampleScene” Scene (Assets > Scenes > SampleScene)3. I... Read more
Errors are thrown when using custom AssetImporter scripts
Reproduction steps:1. Open the attached project “ImporterBug”2. In the Project window select “Assets/justcube” fbx file3. Inspect th... Read more
Android Install Location cannot be changed in Player Settings
Reproduction steps:1. Open the attached Project “BugRepro” using Android build target2. Go to Player Settings3. Change the “Install ... Read more
[AR FOUNDATION] GCAlloc is using 1.8kb when built on Android
Reproduction steps:1. Open the attached Project “BugRepro”2. Open Build Settings and enable Autoconnect Profiler3. Build and Run on ... Read more
"BringWindowToFront does not exist in the current context" error when op...
Reproduction steps:1. Open the attached project “IssueProject“2. Observe the Console window Expected result: No errors are displayed... Read more
Crash on BufferD3D11::EndWrite when panning the Scene view
Reproduction steps:1. Open the attached project2. Move Lights in the scene for about a minute3. Pan the Scene view camera Expected r... Read more
Collider.material sets material to none when referencing Prefab
Reproduction steps:1. Open the attached project “ColiderMaterialBug“2. Open the Scene “Assets/SampleScene”3. Select the Sphere Prefa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default