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[VFX Graph] SubGraph block cant be created and NullExecptionError is thr...
How to reproduce: 1. Create a new HDRP project 5. Create a new VFX and open it 6. Add Heads and Trails system 7. Select Set Lifetime... Read more
[URP] Increasing the amount OF real-time lights breaks GPU Instancing
Repro steps: 1. Open the attached project "LightingTest.zip" 2. Build and Run on Quest 3. Attach the Frame Debugger 4. Observe 4 dra... Read more
Dependency package version is not updated in the manifest.json file when...
For example, there's a package A (1.0.0) that depends on packages B (1.0.0), C (1.0.0). If package A is updated to version 2.0.0 tha... Read more
USS file parsing stops when it encounters an unknown CSS parameter
Reproduction steps: 1. Open attached project "1312500.zip" 2. Open "TestStyleSheet.uss" from the Assets folder in any code editor (e... Read more
[Search] Multiple Search Index Manager windows get opened
In sequence on opening Search Index Manager window from Windows->Search then Multiple Search Index Manager windows get opened. Refer... Read more
[Mobile] UI Image disappears when its Width is very large (> 2^30)
Reproduction steps: 1. Open the project "ImageStrech.zip" 2. Build and Run Android Expected result: Image remains visible in the sc... Read more
[Search] Argument exception is thrown on selecting 'None' Asset for Root...
In the Root Index Settings folder to start indexing form when 'None' Asset is selected then an Argument exception is thrown in the c... Read more
vSyncCount does not work and targetFrameRate is not ignored when vSyncCo...
How to reproduce: 1. Open the attached "fps" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode Expected results: The t... Read more
[XR][URP] Emission effect does not work when in Play mode and XR is enabled
Reproduction steps: 1. Open the user's attached "TestProjectForLazyUnityTestingPPL.zip" project 2. Load the SampleScene 3. Enter Pla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection