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Editor quits during license activation (serial mismatch)
h5. Description: If a ULF license is successfully activated, a second activation (via Editor command line) fails, and aborts the job... Read more
Built Video Player has a framerate drop when sliding through the play pr...
Reproduction steps:1. Open the attached project ("video player bug report 2.zip")2. Build and Run the project3. Slide through the pl... Read more
Selected “Landscape Left” orientation of the “ScreenOrientation” dropdow...
How to reproduce:1. Open the attached “ScreenOrientation.zip” project2. Open the “SampleScene” Scene (Assets > Scenes > Sample... Read more
The Weight Field in the LimbSolver2D Component for 2D IK Can’t Be Animat...
How to reproduce:1. Download and open the attached project2. Enter Play mode Expected outcome: The transition between the leg's two ... Read more
CubemapArrays and Cubemaps take up significantly more memory than on oth...
How to reproduce:1. Open the user’s attached project “CubemapArraySize.zip“2. Open “SampleScene”3. Open the Memory Profiler from Win... Read more
Can't import asset via Package Manager when it consists of sub-packages ...
How to reproduce:1. Open a new Unity project2. Download and Import MicroVerse Core Collection https://assetstore.unity.com/packages/... Read more
Documentation page is not displayed when the "Panel Raycaster (UI ToolKi...
Repo steps: Open Unity Scene Right click Hierarchy menu Click 3D Object > Cube Click Cube > Add Component in the Inspector Men... Read more
Fields in "Scene Template Pipeline" section look messy
How to reproduce: Open any project from the HUB; Go to "File" menu and select "Save as Scene Template" sub-menu item; Click "Save" i... Read more
[Investigate] Dwell stops working when used to show or hide the screen
How to reproduce: Open the attached project "SampleProject2.zip" Enter Play Mode Gaze at the Button in the Game view Wait until the ... Read more
[Code Coverage] ExcludeFromCoverage attribute cannot be put on properties
Steps to reproduce: Create a project Create a class and define a property {noformat}public int a { get; set; }{noformat} Try to add ... Read more
All about bugs
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Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
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- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default