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[Themes] Tooltip is not shown when hovering over 'services' button in th...
Reproduction steps: 1. Create or open any project 2. Hover over "cloud" button on the top right corner Expected result: Services to... Read more
HDRP: Temporal antialiasing makes selection outline flicker in scene view
Tested on HDRP 7.1.1 / 7.1.5 / 7.1.6 / 7.1.7 / 8.0.1 Can repro on any version from 2019.3+ Simple repro steps is : - Create a new ... Read more
[Platforms] Build configuration fails to find build pipeline when build ...
How to reproduce: 1. Open the attached (BuildPipelineBug.zip) project 2. In Project Window select the "Working_SampleSceneBuildConfi... Read more
Shaders that use _LightColor0.rgb flicker to black in Game view when Ref...
How to reproduce: 1. Open the project named "Case_1242415" 2. Open the Sample Scene 3. Have Scene and Game views side by side and en... Read more
Input System returns non-customized display name when child control path...
How to reproduce: 1. Open "1242139" project 2. Go to Project window and open "NewTestScript" script 3. Observe 19-29 and 47-49 lines... Read more
[ProBuilder] "Material doesn't have a color property '_Color'" error thr...
When "Set Trigger" OR "Set Collider" is applied to the object and exported, it causes the editor to throw below error: Material does... Read more
[VFX] "Visual Effect" text overlaps with checkbox in prefab override window
"Visual Effect" text overlaps with checkbox in prefab override window. Refer the attached screenshot Steps to reproduce: 1) Create ... Read more
[Improved prefab] "KeyNotFoundException" is thrown on trying to restruct...
"KeyNotFoundException" is thrown on trying to restructure children of prefab instance after opening the prefab. Refer the attached v... Read more
[iOS][New input system] The "in range" shows nothing when the Apple penc...
How to reproduce: 1. Open the attached New Unity Project.zip project 2. Open PenVisualizer scene (Project window/Samples/Input Syste... Read more
[Shuriken] "Shape Transform Tool" goes out of Layout under Shape module ...
When prefab of Particle System is created, Shape Transform Tool goes out of Layout under "Shape" module from Particle System in pref... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL