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[HDRP] "Detail rendering shaders not found" Warning is thrown when new S...
How to reproduce:1) Create a new HDRP template project2) Create a new Scene3) Open a "Game" or "Scene" window4) Observe the console ... Read more
[Burst] "Burst error BC0102" is thrown when accessing Dynamic Buffer ele...
How to reproduce:1. Open the attached project ("case_1209708-BugReporting.zip")2. Open the repro scene ("SampleScene")3. Enter Play ... Read more
[IL2CPP] Building project with System.Data.Linq reference causes build e...
How to reproduce:1. Open the attached project (.Net 4.x required)2. Build the project with IL2CPP backend Actual result: The build f... Read more
Profiler Record toggle is disabled after loading a file
How to reproduce:1. Open the attached "1214048.zip" project and open the Profiler window2. Enter Play Mode to begin profiling3. Exit... Read more
Loading raw profiler data causes editor crash on pthread_kill + 10
How to reproduce:1. Create a new project2. Go to Window-> Analysis-> Profiler3. Load into Profiler the "ProfilerData-2020-01-2... Read more
[Shadows] Shadows in directional light test of the FTP Functional Test P...
Repro steps:1. Download the asset package attached2. Create a new Unity project and import the package3. Open scene Lights_Direction... Read more
[HDRP] Render pipeline assets in the project are not listed under Projec...
All render pipeline assets in project view are not listed under Project Settings > Quality > HDRP. Only the current scriptable... Read more
Kinematic child object with Rigidbody2D moves slower than the parent obj...
Reproduction steps:1. Open user's attached project "Child Rigidbody Rotation Bug Report Project" and scene "SampleScene"2. Enter Pla... Read more
Crash on mdb_txn_begin when SourceAssetDB has a lock on it from another ...
Steps to reproduce:1. Create a new user or make sure you already have a secondary Windows user2. Create a new project (possible to s... Read more
[Input System] Moving the Game view window while in Play mode locks the ...
Steps to reproduce:1. Download and open "InputSystem Bug" project2. Open "BabeLevel_P" scene3. Enter "Play" mode4. Press the escape ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used