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Light Explorer tab selection changes on domain reloads
The current tab selection changes after domain reloads, that is for example when entering play mode or after script changes. Enable ... Read more
[Addressables] Static bundles are modified if their naming is "Use Filen...
Reproduction steps:1. Open the attached project “AddressableUpdate“2. Open Window > Asset Management > Addressables > Group... Read more
mouseDelta returns a large value when Cursor.lockState = CursorLockMode....
Reproduction steps:1. Open the attached “Cursor Lock Delta Bug Repro.zip“ project2. Open “SampleScene” scene3. Enter Play mode and c... Read more
[Linux][UI Toolkit] Callback event is triggered twice when pressing on U...
Reproduction steps:1. Open the attached “Test Project” Project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Press o... Read more
[Linux][Input System] Left Alt key is recognized as pressed when Alt-Tab...
Reproduction steps:1. Open the attached “221122_LeftAltBug” project2. Open the “Scenes/SampleScene” Scene3. Alt-Tab to a different w... Read more
GC allocates memory when using HDRP
Reproduction steps:1. Open the “unityHX” Project2. Open the “Assets/Vivid_arts/Mountain_lake/Scenes/MLRT_mountain.unity” Scene3. Ent... Read more
Animations on child objects do not finish when main thread is sleeping d...
Reproduction steps:1. Open the “AnimationChild” Project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode and... Read more
Raycast hits are registered inconsistently when raycasting on a GameObje...
How to reproduce:1. Open the attached user project “Bug - RaycastsMissExtremelyHighPolyMesh.zip“2. Open Scene “TestScene“3. Enter Pl... Read more
Lights are only rendered on painted Terrain Textures of certain Layers w...
How to reproduce:1. Open the attached user project “22_Testing.zip“2. Open Scene “SampleScene“3. Observe the “BadTerrain“ GameObject... Read more
Tilemaps are rendered incorrectly when rendering Tilemaps with the same ...
How to reproduce:1. Open the attached project “LayerOrderBug.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3. Enter Play Mode4. Pre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default