Search Issue Tracker

0
votes
Fixed

Transform values change by a tiny amount when undoing parenting

Scene Hierarchy

-

Jan 24, 2020

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a21

How to reproduce:1. Create a new project and open it2. In the Hierarchy Window create a new cube and observe its scale and position ... Read more

0
votes
Fixed

Timeline zoom-in is delayed when Timeline is continuously zoomed out aft...

Package: Timeline

-

Jan 24, 2020

-

Version/s: 1.3.0-preview.6

Steps to reproduce:1. Open the attached project (case_1214228.zip)2. Select "Test" Game Object in the Hierarchy3. Open the Timeline ... Read more

0
votes
Duplicate

[iOS][OpenGLES] Screen safeArea and size is zero if app is launched with...

iOS

-

Jan 23, 2020

-

Version/s: 2019.3.0f4, 2019.3.0f6, 2020.1.0a16

Steps to reproduce: 1. Open attached project2. Open scene "SampleScene"3. Build and run on iOS device4. In Xcode console, notice tha... Read more

1
votes
Fixed

Movement of Unity Physics and Havok Physics objects are dependent on the...

Package: Unity Physics

-

Jan 23, 2020

-

Version/s: 0.51.0-preview.32

How to reproduce:1. Open attached project "New Unity Project.zip" and scene "SampleScene"2. In Hierarchy window, select "physics_ste... Read more

0
votes
Fixed

ENABLE_INPUT_SYSTEM symbol is not being updated when the Input system is...

Package: Input System

-

Jan 24, 2020

-

Version/s: 2020.1.0a20

1) Open SampleScene in the attached project2) See the debug message in the console. If it's not there, enter playmode.3) In Player s... Read more

0
votes
Postponed

Ghost empty folders are left behind when after calling Refresh, Director...

Asset - Database

-

Jan 24, 2020

-

Version/s: 2019.1.0a10

To reproduce: 1. Copy script to any project with NUnit package.2. Run test.3. Inspect folder in explorer/finder Expected: only one f... Read more

0
votes
Fixed

[HDRP][D3D12] "generating mipmaps for array textures is not yet supporte...

HD RP

-

Jan 24, 2020

-

Version/s: 2019.2, 2019.3, 2019.3.0f6

On creating a new project with HDRP template and switching graphics API to D3D12, "generating mipmaps for array textures is not yet ... Read more

0
votes
Fixed

[QuickSearch] Complete file names are not searchable

Package: Quick Search

-

Jan 24, 2020

-

Version/s: 1.5.0

1. Create a new project2. Install Quick Search 1.5.03. Enable new experimental index4. Create a new material named MonitoredAssets.m... Read more

0
votes
Not Reproducible

Visual C# Compiler cannot find source files because it is looking at old...

Asset - Database

-

Jan 24, 2020

-

Version/s: 2019.1.0a10

To reproduce: 1. Open attached project.2. Run test: Tests -> MoveFilesAround3. Inspect console. Microsoft (R) Visual C# Compiler ... Read more

0
votes
Fixed

Errors are thrown after deleting the prefab from project window, adjusti...

Scene Management

-

Jan 18, 2020

-

Version/s: 2018.4, 2018.4.15f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open attached project "PrefabError.zip" and scene "SampleScene"2. In Hierarchy window, make "CubePrefab" a prefa... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.