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votes
Active

[Timeline] Override track is not working correctly when it's used outsid...

Timeline

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Apr 14, 2020

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Version/s: 2019.3, 2019.3.9f1, 2020.2

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In the Hierarchy, select the "Character" 3. Open a T... Read more

0
votes
Active

Profiler still collects samples and the Editor memory usage continuously...

Profiling

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May 05, 2020

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Version/s: 2018.4, 2020.2

How to reproduce: 1. Create a new project 2. Open the Profiler window (Window -> Analysis -> Profiler) 3. In the Profiler window ena... Read more

0
votes
Active

Undoing does not restore array values when using SerializedProperty with...

Serialization

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May 20, 2020

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Version/s: 2019.3, 2020.1.0b9, 2020.2

How to reproduce: 1. Open the attached project (SerializeReferenceUndoBug.zip) 2. In the Hierarchy window select the BugExample Game... Read more

0
votes
Active

Profiler keeps recording data when Target Selection is set to 'Editor' a...

Profiling

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May 22, 2020

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Version/s: 2018.4, 2019.3.15f1, 2020.2

How to reproduce: 1. Create a new project 2. Open the Profiler window (Window -> Analysis -> Profiler) 3. Disable the Profiler recor... Read more

0
votes
Fixed

OnPostprocessAllAssets causes memory leak when EditorSceneManager.NewSce...

Scene Management

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May 21, 2020

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Version/s: 2018.4, 2019.3.13f1, 2020.1

Reproduction steps: 1. Open attached project ("SaveMemoryLeak2019.3 Debug.zip") 2. Click Top menu->Test Me->Create New Scene 3. Open... Read more

0
votes
Active

Adjusting Environment Lighting intensity doesn't work until GI is re-baked

Shadows/Lights

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May 21, 2020

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Version/s: 2018.4, 2019.3.12f1, 2020.2

Reproduction steps: 1. Open attached project ("GenerateLighting issue.zip") 2. Open the Lightning window 3. Change Environment Ligh... Read more

1
votes
Active

Application.isPlaying is false when OnEnable is called from a Scriptable...

Scripting

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May 22, 2020

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Version/s: 2017.4, 2019.3.14f1, 2020.2

How to reproduce: 1. Open the attached project 2. In the Project Window, select the "New Scriptable Object Sample" 3. Enter the Play... Read more

2
votes
Active

[iOS] [Metal] GPU hangs on queries made to Metal API throwing errors eve...

Metal

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May 01, 2020

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Version/s: 2019.3, 2019.3.10f1, 2020.2

Reproduction steps: 1. Open user's attached project in "crest test.zip" 2. Open "klaus test" Scene 3. Objects under "Floaties" GameO... Read more

0
votes
Fix In Review

[iOS] Build fails with error "iOS Bundle ID has not been set up correctl...

iOS

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Apr 21, 2020

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Version/s: 2018.4, 2019.3.5f1, 2020.2

How to reproduce: 1. Open the attached BundleIdBugExample.zip project 2. Build for iOS and deploy the Xcode project to the device A... Read more

0
votes
Active

[Mobile] Selecting text from Input Field throws exceptions when Hide Mob...

Mobile

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May 14, 2020

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Version/s: 2019.3.0a3, 2019.3.10f1, 2020.1, 2020.2

Reproduction steps: 1. Import the provided custom package "Selection.unitypackage" 2. In the Project window under the "Scenes" folde... Read more

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