Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.1.5f1
2020.2.0a9
Issue ID
1242370
Regression
No
[Occlusion Culling] Reset functionality is not working for "Occlusion Portal
Reset functionality is not working for "Occlusion Portal", refer the attached video
Steps to Repro:
1. Create a new Project
2. Hierarchy >right-click > Create Empty
3. Inspector > Occlusion Portal > Add
4. Inspector > Occlusion Portal > Change properties
5. Occlusion Portal > Reset
Actual Result: Reset functionality is not working
Expected Result: Default values should be assigned on reset
Reproducible on: 2020.2.0a9, 2020.1.0b7,2019.3.10f1,2017.1.5f1
Environment:
Windows 10 and macOS 10.14
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Resolution Note:
Hi we are currently touching the umbra system apart from crash bugs and regression. This is a small UX issue so we will not be looking at it.