Search Issue Tracker
EditorGUIUtility.ShowObjectPicker doesn't allow to pick assets from deri...
Repro steps:1. Open attached project2. Main Menu -> Window -> TestObjectPicker -> TestTool3. Press the "Select Preset" butt... Read more
Project window size is getting printed out when accessing Screen Size
Steps to reproduce:1. Open user-attached project2. In the project window, select "Prefab"3. Right-click on it and select 'Screenshot... Read more
[Docs] Clicking on doc button in Inspector opens a "missing page error"...
How to reproduce:1. Create a new Project or open an existing one2. Create and select a new Animation Controller3. Right-click on gri... Read more
Shadowmap memory size is reported inconsistently by the Profiler in diff...
How to reproduce:1. Open tester-attached project (NewUnityProject.zip)2. Build and Run the project in development mode3. In the Edit... Read more
ScriptedImporter's GatherDependenciesFromSourceFile() is not executed wh...
How to reproduce:1. Open the project "case_1203843_GatherDependenciesFromSourceFileNotCalled"2. Right-click on the asset "foo" in th... Read more
Uninformative "Something went wrong while Post Processing the assembly" ...
How to reproduce:1. Open the attached project2. Clear the Console Window3. Observe the cleared Console Window Expected result: There... Read more
Shader Sampler name is typed in lower case when Texture/Sampler mismatch...
Reproduction steps:1. Open attached project "shader_error"2. In the project window, select "UnrecognizedSamplerErrorNotReportedOnMet... Read more
[MacOS] No error is thrown on Metal Graphics API when shader texture/sam...
Reproduction steps:1. Open attached project "shader_error"2. In the Project window, select "UnrecognizedSamplerErrorNotReportedOnMet... Read more
[Scripting][Mac] Script throws NullReference errors on OnEnable() though...
To reproduce:-Create a new unity project-Import the attached script or copy from below (Project Window -> Import new asset)-Creat... Read more
[Camera] Camera prefab continuously updated on resetting the camera comp...
Mouse cursor flickers continuously on resetting Camera prefab. Steps to repro:1. Create a new Project.2. Create a prefab of the Main... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used