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Shadow cast causes graphical artefacts in the Player when cascading is e...
How to reproduce:1. Open the project “IN_30654”2. Press File → Build And Run3. Observe the shadow on the tent Expected result: shado... Read more
EnlightenRuntimeManager methods are still called in Play mode
Steps to reproduce: Open any existing Unity project Bake lighting using Progressive Lightmapper Open Profiler window (Window > An... Read more
URP Simple Lit shader does not bind lightmaps correctly
Steps to reproduce: Download Adventure - Sample Game project (pull LightBaker branch) Open Market-Nighttime scene Make sure that Dou... Read more
Shader generation on Vulkan throws gl_Layer error
Reproduction steps:1. Open the attached “Test Project” project2. Build the Project with “SampleScene” Scene Expected result: The pro... Read more
[UI Toolkit] Spaces between letters are too big when using <align=justif...
Reproduction steps: 1. Open the attached “UI-Toolkit-issue.zip” project2. Open Assets > SampleScene3. Observe Game View Expected ... Read more
[URP/HDRP] Decals have artefacts along geometry edges when mipmapped
Reproduction steps: 1. Open the user’s attached project "URP Beta.zip"2. Select Assets > Textures > “Decal.png”3. Enable “Gene... Read more
[Memory Profiler] "ArgumentNullException: Value cannot be null" error wh...
Steps to reproduce:1. Open the attached “MemorySnapshotErrorBug” project2. Open Memory Profiler by going to Window → Analysis → Memo... Read more
Rectangle drawn with UI Toolkit and mouse input is misaligned when using...
Reproduction steps:1. Open the attached project "IN-30247_selection"2. Open "SampleScene"3. Enter Play mode4. Click and drag in the ... Read more
UI Toolkit doesn't display the context menu in the default Inspector whe...
How to reproduce:1. Open the user’s attached “UIToolkitExploration.zip” project2. In the Project window, select “New So 3.asset” (As... Read more
Crash in Intel driver when switching URP template to OpenGLCore on Win 11
Repro steps: create new project with URP with the Samples Scene Go to Project Settings and switch rendering API to OpenGL Core The e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default