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3
votes
Fixed

Foldouts cannot be expanded by clicking the arrow

Inspector Framework

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Jan 22, 2020

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Version/s: 2019.3.0a7, 2019.3.0f5, 2020.1

To reproduce:1. Open attached project ("case_1213781.zip")2. Select "Test" Game Object from Hierarchy3. In the Inspector window use ... Read more

0
votes
Postponed

HDR Textures become pixelated when compressing them with RGB(A) Compress...

Android

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Jan 16, 2020

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Version/s: 2019.3, 2019.3.0f5, 2020.1

Steps to reproduce:1. Open user's attached project "dsf.zip"2. Navigate to Project -> Assets and click "ss_raw_compressed.hdr"3. ... Read more

0
votes
Won't Fix

Selecting large texture files causes editor lag.

IMGUI

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Jan 22, 2020

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Version/s: 2020.1.0a20

When selecting large textures in the project window Unity's selection lags behind the mouse click. This can lead to selecting the wr... Read more

0
votes
Fixed

[Cinemachine] Game view does not refresh on enabling/disabling "Storyboa...

Package: Cinemachine

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Jan 22, 2020

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Version/s: 2.5.0, 2.4.0

-Game view does not refresh on enabling/disabling "Storyboard Global Mute" option in Cinemachine Storyboard Component.-It refreshes ... Read more

0
votes
Fixed

Editor crashes while opening a prefab with UI:Canvas

Graphics - General

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Jan 22, 2020

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Version/s: 2020.1, 2020.1.0a21

Steps:1. Open attached project2. Find NewSaveSlot prefab3. Double-click on it to open==> Editor crashes The regression was introd... Read more

4
votes
Fixed

Unity hangs when debugging and inspecting an EntityManager inside Rider

Mono

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Nov 04, 2019

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Version/s: 2019.2.6f1, 2019.3, 2020.1

How to reproduce:1. Open the "Entity_Repro.zip" project2. Open the "SampleScene" scene3. Open the test.cs in Rider4. Attach debugger... Read more

0
votes
Fixed

Build Pipeline functions cause a re-execution of the last Async task whe...

Build Pipeline

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Jan 21, 2020

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Version/s: 2018.4, 2019.1.2f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open user-supplied project2. In the top Toolbar select Test -> Failing Test -> Building player Expected:... Read more

0
votes
Fixed

Profiler data file doesn't load when the previously loaded profiler data...

Profiling

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Jan 21, 2020

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Version/s: 2018.4, 2019.2, 2019.2.5f1, 2019.3, 2020.1

Couldn't load the captured Profiler data file consecutively without clearing the already loaded Profiler data. There are 2 Profiler ... Read more

0
votes
Fixed

[Cinemachine] Prefab editing spit errors in the console

Package: Cinemachine

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Jan 22, 2020

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Version/s: 2.5.0

Editing a prefab containing a VCam will log errors in the console. 1. Create a VCam in the scene2. Drag the VCam object into the pro... Read more

1
votes
By Design

Rotating multiple selected Game Objects in the Editor sets their Rotatio...

Scene/Game View

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Jan 22, 2020

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Version/s: 2017.4, 2019.3.0f5, 2020.1

Steps to reproduce:1. Open the attached project (1213833.zip)2. Ensure that "Sphere", "Cube" and "Cylinder" all have differing rotat... Read more

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