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0
votes
Fixed

[Android][IL2CPP] Player of a specific project crashes when launching it

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Oct 06, 2022

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Version/s: 2021.3.11f1, 2022.1.20f1, 2022.2.0b10, 2023.1.0a14

How to reproduce: 1. Open the user’s attached “Android_IL2CPP_crash” project 2. Build And Run the “SampleScene” Scene on Android ... Read more

0
votes
Won't Fix

[VFX Graph] When saving graph with a shortcut (CTRL +S) in graph error d...

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Oct 06, 2022

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Version/s: 2021.3.11f1, 2022.2.0b9, 2023.1.0a15

How to reproduce: # Open newly created VFX # in the Output context click on the warning message # Noticed that it disappear ... Read more

0
votes
Won't Fix

[VFX Graph] Subgraph error message does not re-appear after reload until...

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Oct 06, 2022

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Version/s: 2021.3.11f1, 2022.2.0b9, 2023.1.0a15

How to reproduce: # Create a new graph # In Init context convert Set Velocty to Subgraph block # Open Subgraph block # Click... Read more

1
votes
Fixed

"Check for content updates" doesn't work when "Include Addresses in Cata...

Package: Addressables

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Oct 06, 2022

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Version/s: 1.21.1

Reproduction steps: 1. Open the attached project 2. Open "Window -> Asset Management -> Addressables -> Groups" 3. Make a new bui... Read more

0
votes
By Design

Nested checked Menu items return incorrect values when the checking func...

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Oct 06, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.2.0b10, 2023.1.0a13

Reproduction steps: 1. Open the attached project 2. Open script "Editor/NestedMenuTest.cs" 3. Find "GetSettingsStatus()" and chan... Read more

7
votes
Fixed

[Input System] Some Input Actions are not received when using Input Syst...

Package: Input System

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Jul 22, 2022

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Version/s: 1.4.1

How to reproduce: 1. Open the attached project "InputSystem1.4.zip" 2. Connect the gamepad 3. Open the “SampleScene” scene 4. Enter ... Read more

0
votes
Duplicate
0
votes
Won't Fix

VFX shader dependencies can be assigned to Mesh Output

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Oct 06, 2022

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Version/s: 2022.2.0b9, 2023.1.0a15

How to reproduce: # Open the attached package # Open Mesh Output VFX # Open Shader Object Picker # Notice that VFX are in th... Read more

0
votes
Won't Fix

Selecting shader in Output Mesh brings to previous assigned shader locat...

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Oct 06, 2022

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Version/s: 2022.2.0b9, 2023.1.0a15, 2023.2.0a1, 2023.3.0a3

How to reproduce: # Open the attached package # Open MeshOutput.vfx # In Shader object picker assign any of the shader a, b,c ... Read more

0
votes
Won't Fix

[UIToolkit] "Nothing" flag gets set in the Enum flags field when earlier...

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Oct 06, 2022

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Version/s: 2022.2.0b8

How to reproduce: 1. Open the user’s attached “UIToolkitBug” project 2. Open the “Scene” Scene 3. Select the “Bug” GameObject in ... Read more

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