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Decals render incorrect motion vectors (use the fallback shader instead ...
How to reproduce:1. Open the “DecalShakeBug.zip“ project2. Open Scene “DecalBug”3. Enter Play Mode4. Observe the GameObject “Grating... Read more
Prefab instance error in the Console when deleting a Prefab that is a ch...
How to reproduce:1. Open the attached user project “Tilemap_Prefab_Deletion.zip“2. Open Scene “SampleScene“3. Create a Sprite GameOb... Read more
Crash on TerrainData_CUSTOM_Internal_SetDetailLayer when executing Terra...
Reproduction steps:1. Open the attached project “TerrainCrash”2. Enter Play Mode Expected result: Terrain is created at runtimeActua... Read more
AndroidJNI.FindClass() always returns IntPtr.Zero when called inside cla...
Reproduction steps:1. Open the attached project "AndroidJNITests"2. Build And Run on an Android device3. Press the “Alloc DummyObjec... Read more
Player looks different from Game view when using a custom volumetric shader
Reproduction steps:1. Open the attached project "VolumeLight"2. Build and Run the project3. Compare the Game view and the Player Exp... Read more
Context menu doesn't appear when trying to right-click Timeline manual b...
Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Open the Timeline w... Read more
[Linux][Vulkan] Crash on "__sigaction" when Vulkan is set as default Gra...
Reproduction steps:1. Create and open a new Project2. Go to Edit > Project Settings > Player window3. Under “Other Settings” u... Read more
Equals method check returns true when “alignToGround” and “positionJitte...
Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode... Read more
[XRIT] Hovering or selecting objects in Play Mode is not working when "X...
Steps to reproduce:1. Open the attached user's project "OpenXrInstantiateTest.zip"2. Launch Oculus Link with Quest 2 device3. Enter ... Read more
[XR Interaction Toolkit] XRUIInputModule does not handle drag properly w...
Steps to reproduce:1. Open the attached user's project "UIDragBugRepro.zip"2. Launch Oculus Link on a Quest 2 device and enter Play ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default