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Fixed in 10.0.X

Votes

0

Found in [Package]

9.0.0

Issue ID

1241173

Regression

Yes

[HDRP] [PS4] Mesh decals rendered incorrectly

Package: Scriptable Render Pipeline HD

-

Versions tested: 2020.2.0a9 + 9.0.0

Steps to reproduce:

1) Open attached project or create a new one with mesh decals in it (Simply create an HDRP/Decal material and apply it directly to a 3D object)
2) Build and run on PS4
3) Observe that mesh decals have empty tiles in them

Expected results: should not have those gaps.
Note: Happens both on default shader and SG master node. Regular decals are fine.

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