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The Realtime Reflection Probe stops affecting its moving parent GameObje...
How to reproduce:1. Open the project "hdrp2020"2. Open the scene "SampleScene"3. Press the Play button4. Observe the results in the ... Read more
[HDRP] Errors are thrown continuously on changing material under "Decal ...
On selecting different material from "Decal Projector (Script)" throws errors continuously (Material doesn't have a float or range p... Read more
[2D] Dropdown icon for "Raycast Padding" property doesn't work under "Te...
"Raycast Padding" property dropdown icon under the "Text" component is not getting clicked, refer the attached video. Steps to repro... Read more
[HDRP] Properties name under "General Settings" overlaps with its input ...
Properties name get overlap with its input field under "General Settings" in the "HDRP Default Settings" from "Project Settings" win... Read more
DirectX12 performance is worse compared to DirectX11 and Vulkan
How to reproduce:1. Open attached project ("DrawCallPerf.zip")2. Open SampleScene scene3. In Game window Enable stats and Maximize O... Read more
Search in Preferences window ignores "Color" and "Cache Server (global)"...
Steps to reproduce:1. Create a new project2. In the toolbar, press "Edit" then "Preferences..."3. Type "tint" in the preference wind... Read more
Non ASCII characters are not displayed when viewing them in the Package ...
How to reproduce:1. Open the attached project "case_1206921-Project.zip"2. Open the Package Manager3. Inspect the "Graphy - Ultimate... Read more
[IL2CPP][Android] Socket.Select does not wait for timeout in the Android...
How to reproduce:1. Open the attached "IL2CPP_Repro" project2. Build and run the project on an Android device3. Get the logs using '... Read more
Application.systemLanguage does not return full language name when it ha...
How to reproduce:1. Change the system language to Chinese (Taiwan)2. Open the submitted project3. Open the Sample Scene4. Enter Play... Read more
[Android][OpenGLES] Applicaftion crashes when rendering a shader on devi...
Repro steps:1. Open attached project2. Run and build on Android Actual: App crashes after the splash screen Reproducible with: 2017.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used