Search Issue Tracker

0
votes
By Design

Dynamic objects are included in shadowmaps when baking static Reflection...

Progressive Lightmapper

-

Dec 20, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

How to reproduce:1. Open "SampleScene" from the attached project2. Open Lighting Settings window3. Click "Generate Lighting" and wai... Read more

2
votes
Fixed

[TMP] Dropdown UI element throws an exception and doesn't work when 'Rel...

Package: TextMeshPro

-

Dec 27, 2019

-

Version/s: 1.0.21, 3.0.0-preview.3

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Click on the drop-down menu4. Ob... Read more

1
votes
Won't Fix

Crash on mono_class_setup_methods with Begin MonoManager ReloadAssembly ...

Mono

-

Dec 24, 2019

-

Version/s: 2019.2.10f1, 2019.3.0b6, 2019.3.0f3, 2020.1.0a6

Steps to reproduce:1. Open the attached project ("1207588.zip") using any of the reproducible versions Reproducible with: 2019.2.10f... Read more

0
votes
Fixed

ParticleSystem.LimitVelocityOverLifetimeModule.limit value is not the sa...

Visual Effects - Legacy

-

Dec 26, 2019

-

Version/s: 2019.1.0a8, 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the project "case_1207764-particleSystem"2. Open the scene "SampleScene"3. Select the GameObject "Particle ... Read more

0
votes
Fixed

[Android] 'Platform does not support compute shaders' errors thrown in P...

Mobile

-

Dec 26, 2019

-

Version/s: 2018.4.12f1, 2019.1.0a1, 2019.2, 2019.3, 2020.1

Repro steps:1. Open attached project2. Switch platform to Android3. Enter Play Mode and observe the Play Mode and the Console Actual... Read more

0
votes
Fixed

Asset Bundles are binary different when building them after quitting Unity

Asset Bundles

-

Nov 21, 2019

-

Version/s: 2018.4, 2018.4.12f1

Reproduction steps:1. Download user's attached project "LunaGameStripped", delete the Library folder and open the project2. Open Add... Read more

0
votes
Fixed

HandleUtility.PickGameObject throws errors when called with Repaint and ...

IMGUI

-

Dec 04, 2019

-

Version/s: 2017.4, 2018.4, 2019.1.4f1, 2019.2, 2019.3

Reproduction steps:1. Open user's attached project "BRP_CardShark" and scene "SampleScene"2. In Hierarchy, select "Main Camera"3. Mo... Read more

8
votes
Fixed

Requesting non existent keyword at index exception is thrown after shade...

Shaders

-

Nov 02, 2019

-

Version/s: 2019.1.0b5, 2019.2.0a7, 2019.2.10f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project ("1195767-Reprop.zip")2. Open Demo scene3. Select Camera Game object (Scene->CameraOrbi... Read more

0
votes
Not Reproducible

[TMP_StyleSheet] Name, Opening and Closing tags fields positions are mis...

Package: TextMeshPro

-

Dec 30, 2019

-

Version/s: preview.3 - 3.0.0

On creating Preset for TMP StyleSheet, Name, Opening and Closing tags fields positions are misplaced in Inspector window refer to th... Read more

0
votes
Fixed

Crash in aeDeleteObject or aeApplyMatrixV when importing an alembic(.abc...

Package: Alembic Importer

-

Dec 21, 2019

-

Version/s: 1.0.6, preview.1 - 2.0.0

How to reproduce:1. Download the user-attached alembic file(Alembic1.abc)2. Create a new Unity project3. Download the Alembic packag... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.