Search Issue Tracker
Model skin weights are not evaluated when editing them in Paused Game view
To reproduce: 1. Open up 'SkinWeightsBugRepro.zip' attached project 2. Enter Game view and then Pause it 3. In Hierarchy search f... Read more
Representation of LOD Group bounds are displayed not fully containing sh...
How to reproduce: 1. Open attached project "LODGroupBounds.zip" 2. Open "WrongLODGroupBounds" scene 3. Open Scene Window 4. Sele... Read more
half point precision causes stutter in shader
When using *Half point precision* on the Android platform in 2021/2022, the *time node* causes stutter {*}after a couple of minutes{... Read more
Scene template's dependencies are not shown if there's only one dependency
How to reproduce: 1. Open the attached "SceneTemplates" project 2. Open the "Scenes" folder in the Project window 3. Click on the... Read more
[Scene Templates] Script icons are added as dependencies and are cloned ...
Reproduction steps: 1. Open the user's attached project 2. Open File > New Scene 3. Select "SampleScene" and press Create Expe... Read more
Scene Template Window do not open while creating a new scene from the pr...
Scene Template Window do not open while creating a new scene from the project window, see gif. Reproduce - Create a HDRP project... Read more
Sprite Renderer displays a warning when attempting to use URP shaders
*Steps to reproduce:* # Download and open the attached project ([^SpriteRendererBug-URP.zip]) # Open the SampleScene # Select ... Read more
[Mobile] Audio volume isn't adjusted when using AudioMixer.SetFloat method
Reproduction steps: 1. Open the attached “IN-20106.zip“ project 2. Build and Run for Android 3. Adjust the top “Music Volume“ sli... Read more
User gets errors in the console during category creation with the same t...
How to reproduce: # Open HUB; # Create 3D(HDRP) project; # Create visual effect graph in the "Project" window (Create->Visual... Read more
Linux IL2CPP Build Target displays an error message when selected on Win...
How to reproduce: 1. Open the user-attached “My project (1).zip“ project with LinuxStandaloneSupport selected as the platform 2. Ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type