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Disabled VideoPlayer warning shows up when VideoClip field gets set to n...
How to reproduce:1. Open the "1206210.zip" project and open the SampleScene Scene2. Enter Play Mode3. Exit Play Mode4. Observe the C... Read more
SkinnedMeshRenderer bounds are multiplied by bone scale when "Update Whe...
How to reproduce:1. Open the attached project ("case_1205853-TriplanarBug.zip")2. Open the repro scene ("SMRBoundsBug/SMRBounds")3. ... Read more
[URP] Renderer Feature cannot be removed from Forward Renderer when Rend...
Reproduction steps:1. Open attached project "1208113_renderer_feature"2. In the Project window, click on "CustomForwardRendererData"... Read more
EditorGUI.PropertyField does not tint the labels when the Personal theme...
To reproduce:1. Open attached project2. In Hierarchy window select GameObject3. Check inspector window with Personal theme and Profe... Read more
Some parts of a model are animated differently compared to Key frames wh...
Steps to reproduce:1. Open the attached project "Case_1206315"2. Open "Test" scene3. Enter Play mode and pause it4. Go through each ... Read more
Subscene fails to import when using managed IComponentData referencing a...
How to reproduce:1. Open the attached project "1201070.zip"2. Open the Scene13. Select ManagedComponent in the Hierarchy Expected re... Read more
Static batching changes Normal map on GameObjects when negative values a...
How to reproduce:1. Open the attached "1205209.zip" project2. Open the SampleScene Scene3. Enter Play Mode4. Observe the two Cube Ga... Read more
Crash on SpookyHash::Short when continually interrupting auto-generating...
Steps to reproduce:1. Open the attached project ("1205313.zip")2. Open "Lights and Shadows" Scene3. Select "Point Light", "Spot Ligh... Read more
Class constructor is not invoked when adding SerializeReference attribute
How to reproduce:1. Open the attached project "1206352.zip"2. Open the SampleScene3. Select the Container script (Assets -> Runti... Read more
Crash on ParticleSystem::EndUpdateAll() when exiting Play mode while a P...
How to reproduce:1. Open the attached project '1206498.zip'2. Open 'Main Menu (Console)' scene3. Enter Play mode4. Exit it-- observe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used