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A rotated UI element is not fitted to the parent element as expected
Steps to reproduce: 1. Open the attached project 2. Open 'Test' scene 3. Notice that the 'Small' image is not fitted to the 'Big Co... Read more
2D Constraints do not constrain when the pivot point is not the middle
To reproduce: 1. Open attached project 2. Open constraints scene 3. Enter play mode Expected result: the Y value of pink_hair_punk_l... Read more
Crash importing assets (regenerating prefabs)
To reproduce: 1. Open attached project 2. Click Yes/Regenerate Prefab buttons 3. Editor will crash at some point Read more
ModelImporter 'motion node' doesn't update properly when using a cache s...
To reproduce: 1. Open attached project 2. Connect to cache server 3. Select CarvingGrabs_ReExportTest 4. Select Ride_carvingStances... Read more
iOS Remote notifications not triggering in foreground
I've successfully registered for push notifications, submitted them to the server and set sending up. I am able to send push notific... Read more
Allocations and GC in other threads not visible in the Profiler
1. Open the attached project, scene and Profiler window. 2. Enable disable the "Use Different Thread" bool in the script, in the Mai... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized