Search Issue Tracker
How to reproduce: 1. Open attached project 2. Observe Console window (if no errors are seen, proceed with the steps) 3. In Project ... Read more
How to reproduce: 1. Open attached project "Case_1218663" 2. Load Scene "demo_Island" Reproducible with: 2019.3.0b4, 2019.3.7f1, 20... Read more
The Camera Color property titles in FrameDebugger are updated constantly and hence difficult to read. Refer the attached video Step... Read more
The text of physics layer collision matrix overlaps on the slider when project settings window is shrinked horizontally. Refer the v... Read more
Steps to reproduce: 1. Download and open the attached project 2. Open SampleScene 3. Bake the lighting 4. Navigate to Project Setti... Read more
Reproduction steps: 1. Open the attached project ("1230182.zip") 2. Open "SampleScene" 3. Select "Terrain" in the Hierarchy 4. Open ... Read more
1. What happened A mesh collider has a cooking option 'Use Fast Midphase.' This option is supposed to be disabled automatically when... Read more
How to reproduce: 1. Open the attached '1201766.zip' project from the link given in Edit 2. Build And Run project 3. Once project is... Read more
Parameter name clipped is with slider in Blend Tree. Steps to repro: 1. Open the attached project. 2. Open Cube Animator > Double ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- New animation clips are not imported correctly when re-importing a fbx file
- Editor freezes when recompiling scrips in Play Mode
- Shuriken particles depth offset is not working(has no affect) when 'Renderer Alignment' is set to 'View'
- [InputSystem] InputSystem is not initialized when run in `-batchmode`
- Assertion failed on expression: 'rs->textureID == realRS->textureID'