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0
votes
Won't Fix

Error "Null reference exception" is thrown in the build when Managed Str...

Build Systems

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Feb 22, 2023

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Version/s: 2020.3.44f1

How to reproduce:1. Open the project "IN_29919"2. Press File -> Build Settings3. Enable the "Development Build"4. Press "Build An... Read more

0
votes
Won't Fix

Default List objects are used when BindProperty is used in Custom Editor...

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Feb 22, 2023

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Version/s: 2022.2.7f1, 2023.1.0b3, 2023.2.0a3

Reproduction steps:1. Open the attached project “ListRepro”2. Open the “Assets/Scenes/SampleScene” scene3. In the Hierarchy window s... Read more

2
votes
Won't Fix

TwistChain constraint modifies GameObject's Transform when the rotation ...

Package: Animation Rigging

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Feb 22, 2023

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Version/s: 1.2.1

Reproduction steps:1. Open the attached project “TwistChainBug”2. Open “Assets/Samples/Animation Rigging/1.1.1/Animation Rigging Con... Read more

0
votes
Fixed

Crash on System.Buffer:InternalMemcpy when entering Play Mode

Mono

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Feb 22, 2023

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Version/s: 2022.2.4f1

Reproduction steps:1. Open the attached “repro-project“2. Enter Play Mode3. Observe the crash Reproducible with: 2022.2.4f1Not repro... Read more

1
votes
Won't Fix

"BlendTreeWorkspace is NULL" error when opening the Blend Tree editor an...

Mecanim Animation

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Feb 22, 2023

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Version/s: 2021.3.18f1

How to reproduce:1. Open the attached user project “unity-playground-3.zip“2. Enter Play Mode3. Open the “PlayerAnimator“ Animator C... Read more

0
votes
Won't Fix

Text containing "\u" and "\U" is incorrectly displayed when using UIElem...

UI Toolkit Framework

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Feb 22, 2023

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Version/s: 2021.3.18f1, 2022.2.0a8, 2023.1.0b8, 2023.2.0a6

How to reproduce:1. Open the attached user project “UIToolkitEscapeSequenceParsing.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3.... Read more

0
votes
Fixed

Shader compilation stuck on "0 / 6144 variants ready" when trying to com...

Shader System

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Feb 22, 2023

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Version/s: 2022.2.7f1, 2023.1.0b4, 2023.2.0a2

How to reproduce:1. Open the attached project “ShaderIssue.zip“2. Select the “Rsg_LW_MeshDissolve 1“ Shader Graph (Assets/RzFX_Blood... Read more

0
votes
Won't Fix

Camera with an "Uninitialized" Background Type, higher Rendering Priorit...

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Feb 22, 2023

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Version/s: 2020.3.45f1, 2021.3.19f1, 2022.2.7f1, 2023.1.0b4, 2023.2.0a2, 2023.3.0a3, 6000.0.0b11

How to reproduce:1. Open the attached project “2DURPUninitializedHigherPriorityCameraBug.zip“2. Open Scene “SampleScene“ (Assets/Sce... Read more

0
votes
Duplicate

Crash on delete_object_internal_step1 when disposing web requests

WebRequest

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Feb 22, 2023

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Version/s: 2021.3.17f1, 2022.2.1f1, 2023.1.0a22

Reproduction steps:1. Open the attached “repro-project“2. Enter Play Mode and wait for web requests to be disposed3. Observe the cra... Read more

1
votes
Fixed

[IL2CPP] Build fails when both Vivox and Burst are present in the Project

Package: Burst

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Feb 22, 2023

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Version/s: 1.8.3

How to reproduce:1. Open the attached Project "BurstVivoxBug"2. Build the Project with IL2CPP set as the Scripting Backend Expected ... Read more

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