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Fix Integration Test stalls after failure to connect to WindowServer
When running the Unity Integration Test suite to run integration tests on real devices on a build machine, the tests stall indefinit... Read more
[HDRP] Crash on GfxDeviceD3D12::BuildTopLevelAccelerationStructure when ...
Steps to reproduce:1. Create a new HDRP project or open the one attached by the user2. Open the DXR + HDRP section of the HDRP Wizar... Read more
[Profiler] Profiler Charts are not drawing data for the last 2 frames
Steps to Reproduce:1. open any project2. open the Profiler Window (Window>Analysis>Profiler)3. load attached profiler data fil... Read more
[Profiler] Can't use keyboard arrows to access current frame
Steps to Reproduce:1. open any project2. open the Profiler Window (Window>Analysis>Profiler)3. load attached profiler data fil... Read more
Post Processing not getting correct render target when using Camera.SetR...
How to reproduce:1. Open "SampleScene" from the attached project2. Open Game View and Frame Debugger windows3. In Hierarchy select "... Read more
UIElements TextField is not focused and you are not able to type in char...
How to reproduce:1. Open the attached 'project-1206181.zip' project2. In the Editor select 'Bug' > 'Bug'3. Try to type in any cha... Read more
[Addressables] Group References get unhooked and Schema Assets get delet...
How to reproduce:1. Open the attached project ("case_1199672-victory_game.zip")2. Open the Addressables Groups tab3. Notice the "Pac... Read more
[VFX Graph] NullReferenceExceptions are thrown on removing VFX-Render co...
NullReferenceExceptions are thrown continuously on removing VFX Render component from Visual Effect Graphs prefab asset. Steps to re... Read more
[Addressables] AssetReferenceUILabelRestriction("LabelName") Attribute i...
How to reproduce:1. Open the attached project ("case_1197058-AssetReferenceUIBug.zip")2. Open the repro scene ("SampleScene")3. Sele... Read more
[Addressables] Image of the asset type is collapsed and not visible when...
How to reproduce:1. Open the attached project ("case_1206899-AssetReferenceUIBug.zip")2. Open the repro scene ("SampleScene")3. Sele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used