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0
votes
Fixed

Passing a folder to AssetDatabase.ImportAsset() with ImportAssetOptions....

Asset Import Pipeline

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Mar 24, 2020

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Version/s: 2019.3.0a1, 2019.3.6f1, 2020.1

Steps to reproduce: 1. Open the attached project (case_1230194.zip) 2. In the menu bar under "Test", select "Import" 3. Open the Con... Read more

0
votes
Duplicate

Mesh Collider Cooking Options does not reset to default without re-addin...

Physics

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Mar 22, 2020

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Version/s: 2019.3.6f1

How to reproduce: 1. Open the attached project "1229712 - 2019.3.6f1.zip" 2. Open the "Test" Scene 3. Uncheck one of the Cooking Opt... Read more

0
votes
Duplicate

A scene, with a prefab which has Vertical Layout Group and a child with ...

uGUI

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Mar 12, 2020

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Version/s: 2018.4, 2019.3, 2019.3.0f5, 2020.1, 2020.3

How to reproduce: 1. Open attached project "ContextSizeFitterBug.zip" 2. Open either scene "SampleScene" or "SampleSceneFixed" 3. O... Read more

0
votes
Won't Fix

Shader fails to compile when Shader header uses non english alphabet cha...

Graphics - General

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Mar 24, 2020

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Version/s: 2018.4, 2019.3.6f1, 2020.2

Steps to reproduce: 1. Open User-supplied project 2. Inspect the material Expected: its shader fails to compile. Actual: its shader... Read more

0
votes
Duplicate

Opening a prefab with a vertical layout group and a child with content s...

uGUI

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Mar 24, 2020

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Version/s: 2018.4, 2019.3, 2020.1, 2020.2.0a4, 2020.3

How to reproduce: 1. Open attached project "ContextSizeFitterBug.zip" 2. In Project window, open "VerticalListBroken" prefab 3. Obs... Read more

3
votes
Fixed

Crash on GetRenderPipelineScript when opening a specific project

Graphics - General

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Mar 24, 2020

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Version/s: 2019.3.15f1, 2020.1.0b2, 2020.2.0a1

Reproduction steps: 1. Open the attached project ("1230177.zip") 2. If the project didn't crash, close the project and reopen it Re... Read more

0
votes
Fixed

[GameView] VSync gets disabled in Game View after Maximize on Play is di...

Graphics - General

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Mar 25, 2020

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Version/s: 2019.1.0a13, 2019.3, 2019.3.5f1, 2020.1, 2020.2

Steps to reproduce: 1. Create a new project 2. Enable "Maximize On Play" in the Game View 3. Enable Stats in the Game View 4. Enable... Read more

0
votes
Fixed

GameObjects are being highlighted when dragging the scroll bar in Hierar...

Scene Hierarchy

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Mar 20, 2020

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Version/s: 2018.4, 2018.4.0f1, 2020.1.0b2, 2020.2

How to reproduce: 1. Open the attached (Repro.zip) project 2. Open the "SampleScene" Scene 3. Drag the Hierarchy Window scroll bar ... Read more

0
votes
Active

[MacOS] Editor crashes when changing Mesh in Skinned Mesh Renderer

Graphics - General

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Mar 23, 2020

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Version/s: 2019.3, 2019.3.7f1, 2020.2

Reproduction steps: 1. Open user's attached project 2. Select Monster in Hierarchy 3. In Inspector Mesh Type should be "Crash" 4. En... Read more

0
votes
Active

[Android] Build Settings window goes black when SDK/build-tools director...

Mobile

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Mar 25, 2020

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Version/s: 2019.3.7f1

How to reproduce: 1. Create a new project 2. Go to Preferences -> External Tools and check SDK directory 3. Open SDK/build-tools dir... Read more

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