Search Issue Tracker
Fixed in 5.2.0
Votes
0
Found in
5.1.0f2
Issue ID
698631
Regression
No
Error on async assets load
To reproduce:
1. Open GameLoader scene.
2. Run custom builder in top of Editor menu. Build->Game build and select any temp folder (this script will build a necessary bundles and write path to folder in Request object)
3. Then run GameLoader scene and press "Load additional" button.
4. In Console you will see two "Thread::CurrentThreadIsMainThread()" errors.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
Add comment