Search Issue Tracker
Fixed in 5.2.0
Votes
0
Found in
5.1.0f2
Issue ID
698631
Regression
No
Error on async assets load
To reproduce:
1. Open GameLoader scene.
2. Run custom builder in top of Editor menu. Build->Game build and select any temp folder (this script will build a necessary bundles and write path to folder in Request object)
3. Then run GameLoader scene and press "Load additional" button.
4. In Console you will see two "Thread::CurrentThreadIsMainThread()" errors.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment