Search Issue Tracker

Fix in review

Votes

0

Found in

Issue ID

698732

Regression

No

NetworkReader.ReadNetworkIdentity assumes it is on client

Networking

-

-

Priority: 7Not yet prioritized for a release

-

Severity: 3Secondary functionality broken

The function NetworkReader.ReadNetworkIdentity assumes it is on client, so it uses ClientScene.FindLocalObject(). If it is on a dedicated server, then this fails.

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.