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Unity tests are not being detected while being visible in the Rider
Steps to reproduce: 1. Open User-supplied project (link in edit) 2. Open Window -> General -> Test Runner Expected: There are test... Read more
[Crash] Editor crash when calling StreamedBinaryRead::TransferSTLStyleArray
Steps to reproduce: 1. Open User-supplied project ("TransferSTLArrayCrashBug.zip") 2. Press Play and keep pressing "next" Reproduce... Read more
".Meta" files with a "UTF-8" BOM can cause the YAML parser to freeze Unity
Reproduction steps: 1. Download "Furniture.zip" 2. Create a New Project 3. Import assets from inside "Furniture.zip" 4. Notice a Fr... Read more
Editor crashes with Transform::GetPosition when duplicating Prefabs with...
Steps to reproduce: 1. Open User-supplied project ("Leviathan.zip") 2. In the Hierarchy window, expand "Chaine" GameObject 3. Select... Read more
Crash on ScriptableBatchRenderer::GenerateBuiltInCBuffer when Instantiat...
How to reproduce: 1. Open the "BatchRenderer_Crash.zip" project 2. Open Window -> Asset Management -> Addressable Assets 3. In the A... Read more
assetBundle.LoadAsset returns null when the .asset bundle file is in the...
How to reproduce: 1. Open attached project "BugReport.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe Console window Ex... Read more
Changing the Group field on a Toggle component doesn't mark the scene as...
How to reproduce: 1. Open the attached "case_1141606-ToggleGroupNoSave" project 2. Open scene "Scene1" 3. Select "Toggle" in the Hie... Read more
Editor is throwing exception errors when double clicking folder in Proje...
How to reproduce: 1. Open attached project 2. Double click any folder under Assets ---------------------------- Observe the console ... Read more
[Attributes] KeyNotFoundException when using an inherited attribute in I...
Repro steps: 1. Import the attached InheritIssue.vfx 2. Select Initialize 3. Observe the console errors Note: - Not 100% whether th... Read more
IPreprocessShaders passes zero length data list when lighting data is baked
Steps to reproduce: 1. Load the attached project 2. Open the test scene 3. Make sure the lighting data is cleared using "Clear Baked... Read more
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