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[OSX][Pen] Pen and tablet does not work.
Device tested: Intuos Pro Model: PTH-660 Repro:1. Download package and project at: https://github.com/Unity-Technologies/InputSystem... Read more
[XR] RenderViewportScale value changes show occlusion mesh and/or transl...
Changes to the RenderViewportScale value cause problems that won't be acceptable in games, including: visible occlusion mesh duplica... Read more
[Android][IL2CPP] Device doesn't show up in the list of targets to attac...
Repro steps:1. Create a new project and switch build target to Android2. Make sure that only "arm64" architecture is selected under ... Read more
[Mobile Notifications][Android] Repeating notifications with significant...
Repro steps:1. Open QA attached project "repro_1140272"2. Build and run on Android3. Open the app4. Close the app and go to device's... Read more
[Mobile Notifications][Android] "Too many alarms (500) registered from u...
Repro steps:1. Open user attached project2. Build and Run on Android3. Press the button on the screen which schedules and sends a 10... Read more
[HDRP] Scene View flickers when using Ambient Occlusion in the Rendering...
How to reproduce:1. Open the attached "1168849 HDRP 6.9.0.zip" project2. In Hierarchy Window > Rendering settings > Ambient Oc... Read more
Editor crashes at FindActiveLights when calling mPreviewRenderUtility.Cl...
Steps to reproduce:1. Download 1168375_repro.zip2. Select in tool/foo. It will open the new Editor window3. Close the window Results... Read more
2018_4_OR_NEWER define is missing/not working/broken
How to reproduce:1. Open attached project "defineMissing 2019.zip"2. Open "Window" -> "General" -> "Test Runner"3. In "Test Ru... Read more
Japanese diacritic symbols are missing from the build executable file wh...
How to reproduce:1. Open the attached project ("case_1169358-Unity_Japanese_Turbidity_point_Error_Test_Project.zip")2. Open Project ... Read more
Audio is not played through HMD even if "Hear Computer Audio in VR" opti...
How to reproduce:1. Open "case_1168763-repro" project2. Enter the Play Mode Expected result: Sound is played through the HMD headpho... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components