Search Issue Tracker
Fixed in 2018.4.0f1
Fixed in 2018.4.X, 2019.1.X, 2019.2.X
Votes
0
Found in
2018.3.0a1
2018.3.9f1
2019.1.0a1
2019.2.0a1
Issue ID
1140957
Regression
Yes
".Meta" files with a "UTF-8" BOM can cause the YAML parser to freeze Unity
Reproduction steps:
1. Download "Furniture.zip"
2. Create a New Project
3. Import assets from inside "Furniture.zip"
4. Notice a Freeze
Expected Result: Asset import finishes successfully
Actual Result: Asset import fails
Reproduced with: 2019.2.0a10, 2019.1.0b9, 2018.3.11f1
Did not reproduce on: 2018.2.21f1, 2017.4.24f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Importers name is not truncated in the Importer type dropdown menu
- Wrong shader appears when Particle System is added as a component
- Realtime Hard Shadows resolution of Spot Light and Point Light cannot be changed by script when using Universal Render Pipeline (URP)
- Warnings in the Package manager have no margin on the right side
- Errors are thrown in the Console and the Game view fails to render when RenderGraph Compatability is disabled and a Camera stack has a Pixel Perfect Camera Component with "Stretch Fill" Crop Frame
Add comment