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2
votes
Duplicate

An error is thrown when opening a Scene which has two Prefabs with custo...

Serialization

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Jul 30, 2020

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Version/s: 2019.3, 2019.4.5f1, 2020.1, 2020.2

How to reproduce:1. Open user's attached "serialize_reference_bug" project2. Open the "SceneA" Scene Expected results: No errors are... Read more

0
votes
Fixed

PackedMemorySnapshot: nativeObjects.gcHandleIndex contains -1 always

Profiling

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Aug 09, 2020

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Version/s: 2019.4.7f1

Capturing a PackedMemorySnapshot and inspecting the gcHandleIndex of a nativeObject, shows it contains -1 always. This can't be righ... Read more

1
votes
Fixed

[URP] [Hybrid V1] Hybrid Instancing material does not render with error ...

Package: Scriptable Render Pipeline Universal

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Jul 25, 2020

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Version/s: 9.0.0-preview.29

This issue is in Hybrid V1 only. Reproduction steps:1. Open attached project "HybridInstancing.zip" and scene "SampleScene"2. Enter ... Read more

0
votes
Fixed

[Terrain Tools] New instance of "Export Noice to Texture" window is crea...

Package: Terrain Tools

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Aug 10, 2020

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Version/s: 3.0.1, 3.0.0 , 2.0.2, 1.1.2

A new instance of "Export Noice to Texture" window is created every time even though another instance is already open in Noice Setti... Read more

0
votes
Fixed

Tiling menu greyed out on mac editor resize button

MacOS

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Aug 04, 2020

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Version/s:

1. hover over or click and hold resize button for editor window2. expected: tiling menu appears and options to enter split view can ... Read more

0
votes
Fixed

[Windows] The Unity import progress is not shown in the Windows taskbar

Window management

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Aug 10, 2020

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Version/s: 2020.1.2f1, 2020.2.0a5

How to reproduce:1. Create a new project2. Inspect the Unity import progress in the Windows taskbar Actual: The Unity import progres... Read more

0
votes
Fixed

Invalid Windows Proxy Configuration causes NullReferenceException to be ...

Mono

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Aug 10, 2020

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Version/s: 2020.2.0a21

User reported here: https://github.com/Unity-Technologies/mono/pull/1330 Repro Steps: Have your windows registry values set as such:... Read more

0
votes
Not Reproducible

Crash on opening some HDRP scene with Windows Vulkan

Package: Scriptable Render Pipeline HD

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Apr 29, 2020

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Version/s: 9.x

Get SRP repository: https://github.com/Unity-Technologies/Graphics and open HDRP_Test projecthttps://github.com/Unity-Technologies/G... Read more

0
votes
Fixed

[Shadergraph] Matrix Split and Matrix Combine shadergraphs in Shadergrap...

Package: Shader Graph

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Aug 10, 2020

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Version/s: Master (b866415201)

Does not happen in 9.x.x/ReleaseMay affect other shadergraphs, but could not reproduce in fresh shadergraph. Severity 1 in case it s... Read more

0
votes
By Design

Crash on GfxDeviceD3D12Base::DrawBuffersCommon when calling Graphics.Dra...

DirectX12

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Jul 01, 2020

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Version/s: 2020.1, 2020.1.0b14, 2020.2

How to reproduce:1. Open user attached project "NanoTwo.zip"2. Enter Play Mode3. Enable 'DrawProcedural' GameObject4. Enable 'Indire... Read more

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