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SDF TMP fonts are rounder than in Source Font File
Reproduction steps: 1. Open the "1408011.zip" project 2. Open Assets > "t" scene 3. Select Game View and Observe fonts Expected res... Read more
UWP Build fails when System.Text.Json.dll is included in the project
How to reproduce: 1. Open the attached project "Il2cpp_System_Text_JSON.zip" 2. Open File>Build Settings... 3. Switch Architecture t... Read more
"A meta data file (.meta) exists but its folder can't be found" warning ...
Steps to reproduce: 1. Create a 2D project or import 2D Sprite package from Package Manager window 2. Observe console (Console "Clea... Read more
[HDRP] Sliders and draggable edit fields in Rendering Debugger incorrect...
Version tested: 2022.2.0a10 (trunk) Steps to reproduce: 0) Create a new HDRP template 1) Open Undo History window 2) Go to Renderi... Read more
[Addressables] Sprites belonging to a Sprite Atlas aren't assignable to ...
How to reproduce: 1. Open the user's attached "ZD_1193866_SpriteRef" project 2. Open the "SampleScene" Scene 3. Select the "GameObje... Read more
'Should not get here' and 'Assertion failed' errors appear when entering...
Reproduction steps: 1. Open the attached user's project 2. Open the 'Level2' Scene 3. Enter Play mode 4. In the Game View press the ... Read more
[Texture] Null Referrence Exceptions when Packing a Sprite Atlas with si...
Reproduction steps: 1. Open the attached project 2. In the Project window select the Sprite Atlas 3. In inspector switch the Max Tex... Read more
AddressableAssetEntry.GatherAllAssets ignores the filter for SubObjects ...
How to reproduce: 1. Open the attached project "Bug Addressables GatherAllAssets.zip" 2. Select Assets/AddressableAssetsData/AssetG... Read more
Method RefreshGlobalProfileVariables is executed when script compilation...
Steps to reproduce: 1. Open the attached "1195179 - Addressables Ping Timeout.zip" project 2. In the Project window navigate to Pack... Read more
Platforms that are not installed aren't greyed out in the Build Settings...
Repro steps: 1. Create a new project 2. Open the Build Settings Window 3. Observe the available platforms Expected: Platforms that ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
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- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname