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[Textures] CubemapArray API forces duplicate code because you cannot acc...
Steps to repro:1. create a new project2. create a new script3. in the script, create 1x Cubemap and 1x CubemapArray objects4. make a... Read more
[XR SDK] GetStereoViewMatrix and GetStereoProjectionMatrix return the sa...
Reproduction steps:1. Open attached project ("XRPluginOculusBugReport.zip")2. Open "SampleScene" scene3. Enter Play mode Expected re... Read more
[Simulator] [iOS] Application crashes upon launch 'UnityGfxDeviceWorker'...
Reproduction steps:1. Create a new project2. Switch platform to iOS3. Go Edit -> Project Settings -> Player4. Switch Target SD... Read more
Clicking on any game object in the scene view crashes the editor
Steps to reproduce: 1. Download and open an upgraded HDRP project in Unity 2020.1.0a222. Wait for the project to import3. Additively... Read more
Package Manager window does not expand when it's docked to a small width...
How to reproduce:1. Open the attached 'project-1269298.zip' project2. Open the Package Manager window and undock it3. Dock the Packa... Read more
UI Toolkit Editor Window's C# field assigns the same value to all Input ...
Entering any value as Input to the C# field in the UI Toolkit Editor Window assigns the same value to all the other subsequent field... Read more
[WebRTC] RenderStreaming sample project occasionally fails to load the f...
How to reproduce:1. Download the RenderStreaming sample project(com.unity.template.renderstreaming-hd)2. Download the appropriate we... Read more
[ShaderGraph] Subgraph circular resource dependency reachable via undo/r...
See first comment for details and repro. Read more
[Linux] Orbit and Zoom Hand tool controls are not working after pressing...
Reproduction steps:1. Open a new or an existing project2. Make sure Scene View is not in focus (press on the Hierarchy window if it ... Read more
[XR][Rift][URP] Unity 10.0.0-preview.26 renders scene entirely black on ...
Using the Unity Editor built from recent trunk with URP 10.0.0-preview.26 to build and run a Standalone player on Rift results in to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL builds report wrong screen resolution if "matchWebGLToCanvasSize" is set to "false"
- List<T> in the Inspector does not update values when changed through Dropdown menu
- Crash on keywords::LocalSpace::Find when reimporting specific assets
- “Command Line Arguments” window in Hub becomes distorted with long project names
- "Save" button is displayed as active in the Hub "Set project display name" window