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1
votes
By Design

Custom Editor does not serialize UnityEvent parameters when using Serial...

IMGUI

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Apr 15, 2016

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Version/s: 5.4.0b13

Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Select the "Events" object in the hierarchy4. Add a new event or... Read more

0
votes
Duplicate

Creating script and deleting it instantly throws an error

Scripting

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Apr 15, 2016

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Version/s:

Steps to reproduce:1) create new unity project2) right click in project view3) create -> Editor test C# script (do not save the n... Read more

0
votes
Won't Fix

[ComputeBuffer] .mdb with .dll causes Compute Buffer to become unbound

Graphics - General

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Dec 15, 2015

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Version/s: 5.3.0f4

Steps to reproduce:1. Open the attached project2. In the Project view, drop the Shader 'ReadBuffer' onto 'Material'3. Drop 'Material... Read more

0
votes
Postponed

[Mono] NotImplementedException is thrown internally when passing IEnumer...

Mono

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Jan 13, 2016

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Version/s: 5.3.0f4

Steps to reproduce:1. Open user attached project2. Look at console window Expected: All scripts are compiled without compile error m... Read more

0
votes
Won't Fix

NavMesh baked on imported mesh with low Mesh Compression is flickering i...

AI

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Apr 13, 2016

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Version/s: 5.3.4p3

Reproduction steps:1.Open attached project2.Open scene "TestCharacters" located in Scenes > Test3.Open the Window > Navigation... Read more

0
votes
Not Reproducible

Runtime test UNetHandlesMaxConnectionsOverflow fails on different platforms

Networking

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Apr 15, 2016

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Version/s: 5.4.0b15

Different error-messages when setting 65535 and 65539 (both not allowed) to m_MaxDefaultConnections in HostTopology How we can repro... Read more

0
votes
Fixed

GPU instancing with Legacy Deferred rendering path does not render insta...

Graphics - General

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Apr 14, 2016

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Version/s: 5.4.0b14

To reproduce the issue follow the steps:1. Open "Instancing" project2. Open "Instance" scene3. Run the scene4. Open and Enable Frame... Read more

0
votes
By Design

Calling a class that inherits from IEnumerator with yield return StartCo...

Scripting

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Mar 08, 2016

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Version/s: 5.3.3f1

To reproduce:1. Open the project2. Open the scene "test"3. Press "play" Notice that even though the LScriptEnumerator is called once... Read more

0
votes
By Design

[MSE] Build loses one scene

Assets Management

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Apr 15, 2016

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Version/s: 5.4.0b14

To reproduce:1. Open attached project2. Build and run project3. Notice that one of the scenes is not loaded Reproducible: 5.4.0b15, ... Read more

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