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NullReferenceException is thrown when pressing the + button
Reproduction steps: 1. Open the attached “Repro“ project 2. Select the “Assets/ScriptableObjects/RedButtonSettings.asset“ Scriptab... Read more
Values lost during UXML serialization in UI Builder when changing assets
Reproduction steps: 1. Open the attached “ReproProject“ project 2. Open “Assets/Document.uxml“ 3. In the Hierarchy window select ... Read more
Debugger breakpoint does not get hit when the breakpoint and the code ar...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open the "Assets/SampleScene.unity" scene 3. Open the “Asset... Read more
Unused fields in constant buffers are removed when shaders are compiled
How to reproduce: 1. Open the attached “shader_issue” project 2. In the Project window, select the “sh” shader 3. In the Inspecto... Read more
Physics2D.IgnoreCollision does not ignore collision when using Rigidbody...
Reproduction steps: 1. Open the attached "SlideVSIgnoreCollision.zip" project 2. Open the "SampleScene" 3. Enter the Play mode 4... Read more
Crash on TestPlayerAlgorithm:openAlgorithm when entering Play Mode
Reproduction steps: 1. Open the attached “crash_IN-63422.zip“ project 2. Open the “/Assets/Scenes/test“ Scene 3. Enter the Play M... Read more
UI Toolkit scaling is off in the first display when focusing on a second...
Reproduction steps: 1. Open the attached “UI two display test.zip“ project 2. Open a second Game View window (Window > General >... Read more
Importer Consistency outputs warnings after missing script fields appear...
Steps to reproduce: 1. Open the attached project "Project.zip" (needs iOS and Android modules support installed) 2. Open the “Boo... Read more
[TextMeshPro]Zero Width Space generated by TextMeshPro InputField set to...
Reproduction steps: 1. Open the attached "ReproProj.zip" 2. Open "Assets/Scenes/SampleScene" 3. Observe the Game View Expected... Read more
ObjectDisposedException is thrown when elements are removed from a seria...
How to reproduce: 1. Open the attached “serializedlist_issue“ project 2. Open the SampleScene 3. Select the “Example” GameObject ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Display flickers with bright colors when built Player uses 2 or more Displays
- Serialized field is indented too much in the Inspector when CustomEditor is used
- The third and later list elements are displayed incorrectly when they are expanded
- Script error is thrown when using a method named Update with parameters in the script that inherits from a ScriptableObject class
- UI system does not register a MouseDownEvent event when clicking on the Value attributes of the TextField