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0
votes
Fixed

[Mac OS] Crash on objc_release when repeatedly closing and opening an Ed...

MacOS

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May 04, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.0f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the "Mac_SceneView_Crash.zip" project 2. Wait till Unity crashes (a script is opening/closing scene view a... Read more

0
votes
Fixed

[NavMesh] Baking ignores FBX files with Mesh Compression set to Low or M...

AI

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May 07, 2019

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Version/s: 2018.3.11f1

To reproduce: 1. Open QA attached project "NavMeshRepro.zip" 2. In Hierarchy window, select NavSurface Object and observe correctly ... Read more

0
votes
Fixed

Editor crashes in Shader::IsSupported() when trying to change Material's...

Shaders

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May 01, 2019

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Version/s: 2019.1.0b9, 2019.1.0f2, 2019.2.0a9, 2019.3.0a1

How to reproduce: 1. Open the attached project 2. Go to the Asset folder-> Shaders-> Select New Material 3. Go to the inspector win... Read more

0
votes
Fixed

[CPU PLM] Lightmapper performance is very slow in certain scenes

Global Illumination

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May 08, 2019

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Version/s:

Steps to reproduce: 1. Download SephoraChristmas project (link in the comments) 2. Additively load SephoraForest-Environment and Se... Read more

0
votes
Not Reproducible

[Android] Compressed HDR lightmaps are not encoded

Asset Importers

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May 08, 2019

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Version/s: 2019.1, 2019.1.0f2

When baking Lightmaps with the editor set to Android and using compression, lightmap values are borked. Repo step: 1) Open attatche... Read more

0
votes
Fixed

[Packman] Test Framework package disappears from the list after removing

Packman

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May 08, 2019

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Version/s: 2019.2.0a13, 2019.2.0b1

Test Framework package disappears from the list after removing. Steps to reproduce: 1) Create a new project in 2D Template 2) Wind... Read more

0
votes
Fixed

Console spams thousands of Logs when Audio listener exists in Scene and ...

Audio

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May 07, 2019

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Version/s: 2019.1.0a12, 2019.1.1f1

To reproduce: 1. Download attached “659128.zip" project and open in Unity 2. Open "SampleScene" scene 3. In Hierarchy select "Main ... Read more

0
votes
Active

[iOS] NPOT textures without compression uses more memory than a regular ...

iOS

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Apr 30, 2019

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Version/s: 2018.3.0b4, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open users attached project "test.zip" 2. Open "SampleScene.unity" scene 3. Select the Main Camera game object from... Read more

0
votes
Active

Prefab Variant restructure rule is violated when editing original Prefab

Scene Management

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May 08, 2019

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Version/s: 2018.3.0b1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a14, 2019.3.0a1

How to reproduce: 1. Open the attached "WeirdPrefabVariantState.zip" Project 2. Open "Canvas Variant.prefab" in the Prefab Mode 3. I... Read more

6
votes
Active

[XR][Oculus GO][Oculus Quest] built-in shader is causing right eye to fl...

XR

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Apr 25, 2019

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Version/s: 2018.3.5f1

To reproduce: 1. Open attached project "OculusGlassShaderBug.zip" (or any project containing objects with material that user Unity's... Read more

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