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0
votes
Fixed

AssemblyUpdater silently fails if its path contains spaces

Scripting

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May 13, 2019

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Version/s: 2019.1.0a12

if Unity gets installed to a folder with spaces in its name, AssemblyUpdater fails silently which may lead to edit time as well as a... Read more

0
votes
Active

Setting AudioMixer's Exposed Values from the Awake Method fails without ...

Audio

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May 09, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.13f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "TestAudioBug.zip" Project 2. Enter Play Mode 3. Inspect the Expos... Read more

0
votes
Not Reproducible

Color of the Toolbar in some windows changes as if it was in Play Mode w...

Themes

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May 13, 2019

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Version/s: 2018.3.0a7, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b2, 2019.3.0a1

How to reproduce: 1. Open attached project "Case_1130997_repro.zip" 2. Open "ScriptWithErrors" script 3. Write "asdf" at the end of ... Read more

0
votes
Won't Fix

EditorWindow.ShowModalUtility() doesn't prevent interactions with the Ed...

IMGUI

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May 11, 2019

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Version/s: 2019.1.0a13, 2019.2.0a1, 2019.2.0a11, 2019.3.0a1

How to reproduce: 1. Open user-submitted project (ModalNotModal) 2. Select ModalWindow/Show from the toolbar Expected result: the u... Read more

0
votes
By Design

[HUB] Locate always open path to default application folder even though ...

Hub

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May 14, 2019

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Version/s:

Locate always open path to C drive on Windows and application folder on MacOS even though the editor folder location path is set to ... Read more

0
votes
Won't Fix

Calling GUI.Button on OnGUI() causes text to become black when building ...

uGUI

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Apr 30, 2019

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Version/s: 2019.1.0a1, 2019.1.0f1

How to reproduce: 1. Open attached project 2. Open "MainMenu" scene (In "Scenes" folder) 3. Build the project 4. Observe Game View W... Read more

1
votes
By Design

Inserting transforms between the Gameobject having the Animator componen...

Animation

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May 13, 2019

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Version/s: 2019.1.0b1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("case_115416.zip") and open the "handle_error" scene 2. Enter Play Mode and observe ... Read more

0
votes
Active

Script Execution Order doesn't respect the order when deserialization is...

Scripting

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May 13, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a14, 2019.3.0a1

How to reproduce: 1. Open attached project 2. Change Script Execution Order of ScriptableObjectA and ScriptableObjectB B first, A se... Read more

1
votes
Active

AssetDatabase.IsValidFolder returns false when the end of the path strin...

Assets Management

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May 12, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0a12, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open tester-submitted project (pathSlash) 2. Open SampleScene scene 3. Enter Play Mode Expected result: AssetD... Read more

0
votes
Fixed

Unity Editor freezes when calling UnityEngine.Time from a Job System wit...

Scripting

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May 06, 2019

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Version/s: 2019.1.0a3, 2019.2.0a10, 2019.2.0a14

Steps to reproduce: 1. Download 1152060_repro.zip and open "HelloCube" scene 2. Enter play mode 3. The exception is triggered: Unity... Read more

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