Search Issue Tracker
Fixed in 2020.2.X
Votes
2
Found in
2018.4
2019.4.3f1
2020.2
Issue ID
1261788
Regression
No
Pixel Perfect setting is not immediately applied to the Canvas elements
How to reproduce:
1. Open the attached project "1261788.zip"
2. Open the "Test" Scene
3. Select "Canvas" GameObject in the Hierarchy window
4. Check/uncheck the "Pixel Perfect" checkbox of Canvas Component
Expected result: text sharpness changes when checking/unchecking the "Pixel Perfect" checkbox
Actual result: text sharpness does not change
Reproducible with: 2018.4.25f1, 2019.4.4f1, 2020.1.0b16, 2020.2.0a18
Notes:
- The sharpness of all text updates according to the value of the "Pixel Perfect" parameter when:
- - Disabling and re-enabling Canvas Scaler component of "Canvas" GameObject or the "Canvas" GameObject itself
- - Entering the Play Mode
- - Switching UI Scale Mode of Canvas Scaler component of the "Canvas" GameObject to Constant Physical Size
- - Changing Reference Resolution Y or Reference Pixels Per Unit parameter values of the Canvas Scaler component of the "Canvas" GameObject
- Disabling and re-enabling the Text component of the "Text" GameObject or the "Text" GameObject itself only updates the text sharpness of that GameObject
- Changing any parameters of Text or Rect Transform components of the "Text" GameObject only updates the text sharpness of that GameObject
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Manual reference page for Grid Selection is missing
- Awaitable.NextFrameAsync causes GC Alloc 0.7 KB when using CancellationToken
- Prefab "Overrides" list item popups are overridden when navigating with keyboard arrow keys
- Alpha Tolerance setting does not affect generated outlines when generating Custom Physics Shape in the Sprite Editor
- The information/help message section misses a margin in the "Profiler" window
Resolution Note (fix version 2020.2):
Changed the inspector to use the API which will dirty the graphics right away.