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0
votes
Fixed

Editor freezes on Collab's "Checking for Changes" when opening large pro...

Package: Collab Proxy

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Feb 19, 2019

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Version/s: 1.2.15

1) What happened? When opening a project larger than 20GB that is synced with Collab, a "Checking for changes" progress bar opens th... Read more

0
votes
Fixed

IL2CPP build fails if delegate has an 'in' parameter

IL2CPP

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Feb 18, 2019

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Version/s: 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Download 1128665_repro.zip 2. Build project for Standalone with IL2CPP backend Actual results: Build fails w... Read more

0
votes
Not Reproducible

[Shader Graph] Main preview window name does not change if Shader Graph ...

Package: Shader Graph

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Feb 20, 2019

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Version/s: 5.6.1

Main preview window name does not change if Shader Graph asset renamed manually. Steps to reproduce: 1. Create a new project. 2. Ad... Read more

0
votes
Won't Fix

IsActiveAndEnabled variable is false even though ActiveSelf and Enabled ...

Scripting

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Feb 12, 2019

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Version/s: 2017.4.0f1, 2017.4.20f2, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open case1126672 2018+ or case1126672 2017.4 project (depending on your version) 2. Enter the Play Mode 3. Obs... Read more

0
votes
Fixed

[XR][Android][ARCore] Editor should throw error if trying to deploy with...

XR SDK

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Feb 20, 2019

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Version/s: 2018.4, 2019.1.0b4

How to reproduce: 1. Open attached project 2. Build to Android and observe pink screen Expected result - Warning or error thrown wh... Read more

0
votes
Not Reproducible

Editor crashes with RadeonRaysLightGrid::Build baking light with Progres...

Progressive Lightmapper

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Feb 16, 2019

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Version/s: 2018.3.0b3, 2018.3.6f1, 2019.1.0a1

How to reproduce: 1. Open attached project "MiniProject1" 2. In Lighting Settings set Lightmapper to Progressive GPU 3. Bake lightin... Read more

0
votes
Fixed

Inspector throws MissingReferenceException after deleting the Component ...

Inspector Framework

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Feb 17, 2019

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Version/s: 2018.3.0a1, 2018.3.6f1, 2019.1.0a1

How to reproduce: 1. Open the attached "Empty Unity Project.zip" Project 2. Drag "TestObject" Prefab to the Scene 3. Press the "Add/... Read more

2
votes
Fixed

Unity throws "SendMessage cannot be called during Awake, CheckConsistenc...

uGUI

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Feb 18, 2019

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Version/s: 2017.4.0f1, 2018.3.6f1

To reproduce: 1. Download attached project “SendMessageSpam.zip" and open in Unity 2. Open "SampleScene" scene 3. In Hierarchy sele... Read more

2
votes
Fixed

Dependency exception thrown when Entities Game Object Entity Script is A...

Package: Entity Component System (ECS)

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Feb 18, 2019

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Version/s: 0.0.12-preview.24

Steps to reproduce: 1. Open the "EntitiesBug" Project 2. Enter the Play Mode 3. Check the Console for errors Expected result: t... Read more

0
votes
Duplicate

High resolution Terrain painting cannot be undone and throws "Failed to ...

Terrain

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Feb 20, 2019

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Version/s: 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached owncloud project ("Debug_Terrain.zip") 2. Try to paint onto the terrain 3. Observe the consol... Read more

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