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Font Texture uses more memory when used in WebGL Build
How to reproduce: 1. Open the attached project "project-font-memory.zip" 2. Open File>Build Settings... 3. Switch Platform to "We... Read more
The order of children GameObjects within the Prefab changes when updatin...
How to reproduce: 1. Open the “GameObjectOrder20213” project 2. Open the “SampleScene” 3. Enter the Play Mode 4. Observe the Gam... Read more
WebGL Player leaks memory when allocating delegate functions
How to reproduce: 1. Open the “WebGL_Player_EventLeak_Issue“ project 2. Open the “MemoryTest” scene 3. Make sure to switch the Pl... Read more
Imported texture has default settings when the .meta file has a merge co...
Reproduction steps: 1. Create a new Unity project 2. Copy “IMAGE” and “IMAGEMETA” to the assets folder 3. Right-click in the Proj... Read more
Contextual Menu: the same menu in different windows is presented in diff...
Steps to reproduce: # Create/open any project # Click Window - Search - New Window # Click a discete next to the search input... Read more
Android Keyboard inconsistently does not fully expand when interacting w...
How to reproduce: 1. Open the user-attached “InputFieldBug.zip” Project 2. Build and Run with the “SampleScene” added 3. Press on... Read more
Unity Hub provides no information regarding project creation/opening fai...
How to reproduce: 1. Open the Unity Hub 2. Install any Editor version 3. Manually move or uninstall the Editor versions folder 4... Read more
UnityWebRequest crash in 2022.14f1+ (IN-63312) (maybe 13f1)
Customers using the visionOS platform are reporting crashes with UnityWebRequest. A minimal repro case was submitted as IN-63312 – [... Read more
Contextual Menu: Menu option "Install package from git URL.." is too wide
Steps to reproduce: # Create/open any project # Window -> Package Manager # Click " + " and select the option "Install package... Read more
UI Builder resets VisualElement properties when file path contains speci...
How to reproduce: 1. Open the attached “special_characters_UIbuilder_issue” Project 2. Open the UI Builder (Window > UI Toolkit > ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection