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Won't Fix

Won't Fix in 6000.5.X

Votes

0

Found in

6000.0.67f1

6000.3.7f1

6000.4.0b7

6000.5.0a6

Issue ID

UUM-133962

Regression

No

Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard

ShaderGraph

-

How to reproduce:
1. Create a new Unity project
2. In the Project window, right-click -> Create -> Shader Graph -> URP -> Unlit Shader Graph
3. Go to Edit -> Preferences -> Shader Graph -> Enable Deprecated Nodes
4. In the Graph Toolkit, Blackboard -> + and observe the dropdown
5. Add any Property
6. Click the "+" button again and observe the dropdown

Expected results: The legacy options (e.g. "Color (Legacy v0)") are available both times
Actual results: The legacy options (e.g. "Color (Legacy v0)") are available only when opening the dropdown for the second time

Reproducible with: 6000.0.67f1, 6000.3.7f1, 6000.4.0b7, 6000.5.0a6

Reproducible on: Windows 11
Not reproducible on: No other environment tested

  1. Resolution Note:

    Thanks for reporting this issue.

    We suspect this won't impact users in any practical way. We are currently investigating a more holistic solution for handling deprecation, obsolescence, and versioning of nodes.

    We do not intend to address this issue directly, but instead as part of a more comprehensive review.

    Thanks.

  2. Resolution Note (6000.5.X):

    Thanks for reporting this issue.

    We suspect this won't impact users in any practical way. We are currently investigating a more holistic solution for handling deprecation, obsolescence, and versioning of nodes.

    We do not intend to address this issue directly, but instead as part of a more comprehensive review.

    Thanks.

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