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[Progressive Lightmapper][Denoiser] Artifacts appears on objects when Au...
How to reproduce:1. Open attached project "case1260772.zip"2. Go to Assets -> ProjectModels -> Lightmaps folder and open scene... Read more
[URP][GLES] Shader with framebuffer fetch function and R8_UNORM color fo...
Reproduction steps:1. Open the user-submitted project2. Build and run for Android Expected result: Cube in the loaded Scene is chang... Read more
Texture 'Read/Write' option does not double the memory in Profiler
How to reproduce:1. Open attached project "TextureReadWriteMemory.zip" and scene "test"2. Open File -> Build Settings3. Make sure... Read more
[Play] Humanoid is tilted backward when AnimatorControllerPlayable and A...
How to reproduce:1. Open user's attached "AnimancerDev.zip" project2. Open "Scene" Scene3. Enter Play Mode4. Observe the Game view E... Read more
Performance loss when Universal RP calls Camera.main twice per frame whi...
How to reproduce:1. Open user's attached project "URPSlowBug.zip"2. Go into Play Mode Expected result: GameObjects load without any ... Read more
Dragging between siblings in the Hierarchy no longer works
Repro steps:1. Create a new project2. Create a GameObjects and make it into a prefab3. Enter Prefab Mode4. Create a few child GameOb... Read more
[NetCode] RPCs can silently be lost if more RPC data than can fit one pa...
How to reproduce:1. Open attached project "NetcodeBugReport_20200707.zip" and scene "NetCube"2. Enter Play mode3. In Game view's GUI... Read more
Models change their position in scene when upgrading project
How to reproduce:1. Open the attached project "case1261935.zip" and scene "Battlefield" in any Unity version from 2018.4.0f1 to 2019... Read more
Modifying scoped registries in project manifest does not update Package ...
Modifying scoped registries in project manifest does not update Package Manager UI window because a UPM Resolve operation is not tri... Read more
C# compiler in Unity editor crashes when running on Apple silicon devices.
Only reproduces on 2020.2. Does not reproduce on 2019.4 or 2020.1. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size