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0
votes
Fixed

'globalgamemanagers.assets' file is not deterministic when comparing two...

Serialization

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Aug 11, 2020

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Version/s: 2020.1.0b2, 2020.1.0f1, 2020.2.0a2

Reproduction steps:1. Open the attached project ("case_1269880-ReproducibleBuilds.zip")2. In the top toolbar, select Build > Wind... Read more

1
votes
Duplicate

[Android] URP with Linear Color space causes artifacts on Android with V...

Package: Scriptable Render Pipeline Universal

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Aug 12, 2020

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Version/s: 7.1.0

How to reproduce:1. Open the project attached in the google drive in the Case edits2. Make sure, that Linear Color space is selected... Read more

2
votes
Fixed

Build crashes on EntityCommandBuffer.ProcessTrackedChanges after calling...

Package: Entity Component System (ECS)

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Aug 13, 2020

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Version/s: 0.13.0-preview.24

Reproduction steps:1. Create a new project2. Install Entities package3. Add the attached CrashSystem.cs script to the Assets folder4... Read more

0
votes
Won't Fix

[macOS] VSync in Quality Settings has no effect and screen tearing is vi...

MacOS

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Jun 16, 2020

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Version/s: 2018.4, 2018.4.22f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. In the Scene View, move the "Cub... Read more

1
votes
Fixed

Custom Inspector window continually refreshes when AssetImporterEditor.s...

UI Toolkit

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Jul 21, 2020

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Version/s: 2019.1.0a10, 2019.4, 2020.1, 2020.1.0b12, 2020.2

How to reproduce:1. Open the attached "1264833 repro" project2. Turn on Internal Mode3. Select the "MyCustomAsset" Asset from the As... Read more

0
votes
Fixed

[IL2CPP] UnsafeUtility methods generate garbage when using IL2CPP Script...

IL2CPP

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Aug 18, 2020

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Version/s: 2019.4, 2020.1, 2020.1.1f1, 2020.2

How to reproduce:1. Open the attached "1271254 repro" project2. Open Build Settings and make sure that Development Build and Autocon... Read more

0
votes
Fixed

Assets with some long filenames cause Mac import progress bar to assert ...

Window management

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Aug 04, 2020

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Version/s: 2020.1.0a23, 2020.1.0f1, 2020.2

How to reproduce:1. Open user-submitted project (1268063-Minimal-Repro.zip) Expected result: the project is loaded successfullyActua... Read more

0
votes
Fixed

Memory Leak when setting a Shader Pass which name consists of 15 or more...

Graphics - LowLevel

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Aug 14, 2020

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Version/s: 2019.4, 2020.2, 2020.2.0a19

How to reproduce:1. Open the project from the attached file "DXRRamLeak.zip"2. Open the Task Manager3. Open the "SampleScene"4. Ente... Read more

0
votes
Won't Fix

[AnimationRigging] Custom track not played when the Timeline preview is ...

Package: Timeline

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Aug 17, 2020

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Version/s: 1.5.0-preview.4

How to reproduce:1. Open attached "AnimationRigTimelineInterop.zip" project and SampleScene2. Enter the Play mode3. Observe the Game... Read more

5
votes
Fixed

An error is thrown when inspecting packages in the 'My Assets' section o...

Packman

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Jul 23, 2020

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Version/s: 2020.1, 2020.1.0f1

How to reproduce:1. Create and open a new project2. Open the Package Manager window3. Go to the 'My Assets' section Expected result:... Read more

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