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[Shape] Shape Transform gizmo turns black when a system's transform is s...
Repro steps: 1. Create a new particle system 2. Expand the shape module, and enable the scale gizmo 3. In the scene view, make sure ... Read more
[TestRunner] Async/await tests do not run in the editor or fail
Steps to reproduce: 1. Download and import the attached editor test script 2. Run tests: Expected result: all tests pass Actual res... Read more
Videoplayer fails to start throwing DOMException
-e: see title --works in FF and Edge --regression in Chrome, not with us it seems -repro: --build attached project --put video file... Read more
[ShaderGraph] Shaders are white after upgrading project
I upgraded the project from 2018.3.0f2 to 2019.1.0b4 and the shaders were all white in the scene. They get refreshed after i go into... Read more
Prefab mode allows user to save changes to immutable prefabs
1. Open attached project 2. Search for Prefabs (click on All Prefabs or t:Prefab in search bar) ==> You will see two prefabs from Pa... Read more
Console throws IndexOutOfRangeException when editing Curves after deleti...
To reproduce: 1. Download attached project “CurveTonsyt.zip" and open in Unity 2. Open "SampleScene" scene 3. In Hierarchy select "... Read more
[Android] Incorrect Input.compass.trueHeading direction
Steps to reproduce: 1. Open user attached project 2. Build & Run to an Android device 3. Rotate the phone from lying down position t... Read more
[IL2CPP] The build launching with Xcode crashes when calling UnloadUnuse...
How to reproduce: 1. Download the attached project from the link 2. Build the project to iOS -- crashes when launching the build wit... Read more
Unity Editor crashes when trying to bake light using custom bake API
How to reproduce: 1. Open user's attach project 2. Press Generate Lighting - observe the crash Reproducible with: 2019.1.0b4 Not r... Read more
Metadata file of imported FBX has excessive space usage when BlendShapes...
Reproduces on Mac and Windows10 To reproduce: 1. Open user's attached project "618586-BlendShapes.zip" 2. In project window, find "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection