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0
votes
Fixed

[Burst ] C# 9 Function pointers cause compile error when casting IntPtr ...

Package: Burst

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Apr 13, 2021

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Version/s: 1.5.1

Reproduction steps:1. Open the attached project ("Burst.Delegates.zip")2. Open Test Runner window (Window -> General -> Test R... Read more

0
votes
Fixed

[Android] Inconsistent performance between Mono and IL2CPP when using Bu...

Package: Burst

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Apr 30, 2021

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Version/s: 1.6.0-pre.2

How to reproduce:1. Open the attached project "BurstPerformanceTest.zip"2. Set Scripting Backend to Mono in Project Settings -> P... Read more

0
votes
Fixed

Project settings Localization window breaks when fields are expanded.

Package: Localization Package

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Jun 11, 2020

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Version/s: 0.10.0-preview

Link to Fogbugz case:https://fogbugz.unity3d.com/f/cases/1254070/ How to reproduce:1. Open the attached project2. Open the Localizat... Read more

0
votes
Fixed

Hash Version collision between two different bundles

Package: Scriptable Build Pipeline

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Aug 02, 2021

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Version/s: 1.19.0

Bundles generated using the same scene content, only difference is that the bundle name has changed, thus the bundle object's value ... Read more

3
votes
Third Party Issue

Editor strips required debug information from assembly, causing debugger...

Package: Visual Studio

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Aug 14, 2020

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Version/s: 2.0.2

How to reproduce:1. Open user-submitted project (UnityVstuReport.zip)2. Open the SampleScene3. Open the NewBehaviourScript in Visual... Read more

0
votes
Won't Fix

Can't attach Unity debugger to Visual Studio on a Virtual Machine

Package: Visual Studio

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Dec 03, 2020

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Version/s: 2.0.5

How to reproduce:1. Create a Virtual Machine2. Open Unity and add any script to any GameObject3. Open that script with Visual Studio... Read more

1
votes
Won't Fix

Visual Studio 2019 loses references to the libraries when the 'Scripting...

Package: Visual Studio

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Dec 03, 2020

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Version/s: 2.0.5

How to reproduce:1. Open the attached '1296518.zip' project2. In the Project window double-click on the 'Test' Script3. Open the Sol... Read more

0
votes
Fixed

Visual Studio Tool Option "Refresh Unity's AssetDatabase on save" doesn'...

Package: Visual Studio

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Jul 09, 2021

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Version/s: 2.0.9

Reproduction steps:1. Open project "1322562.zip"2. Open Scene "SampleScene"3. Enter Play Mode4. Open script "scr" in Visual Studio5.... Read more

1
votes
Fixed

UnityEditor.TestTools.TestRunner uses 896 B of memory each time when Scr...

Package: DS - Unity Test Framework

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Oct 01, 2020

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Version/s: 1.0.9, 1.1.16

How to reproduce:1. Create a new project2. Open the Profiler window (Window -> Analysis -> Profiler)3. Change the Profiler Mod... Read more

0
votes
Won't Fix

The 'Run Selected' button is enabled on an empty project after importing...

Package: DS - Unity Test Framework

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Feb 17, 2021

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Version/s: 1.1.22

How to reproduce:1. Open the attached '1311024.zip' project2. Open Window > Layouts > Load Layout from File...3. Load the layo... Read more

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