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Fixed
Fixed in 6000.0.38f1, 6000.1.0b6, 6000.2.0a3
Votes
0
Found in
6000.0.33f1
Issue ID
UUM-92137
Regression
No
Floating point division by zero at kernel Warnings are thrown when opening VFX Learning Sample Scenes
*Steps to reproduce:*
# Create a URP Project and Install the VFX Graph
# From the Package Managers VFX Graph Package page import the Learning Templates Sample
# Open Scene "URP_VFX_Learning_Templates"
# Zoom out in Scene View so all GameObjects are visible
*Actual results:* Warnings are thrown:
"Shader warning in '[MultiStripsSpawnRate] [Multi Trails] Initialize Particle Strip': floating point division by zero at kernel CSMain at MultiStripsSpawnRate.vfx(179) (on d3d11)"
"Shader warning in '[MultiStripSingleBurst] [Robot Arms] Initialize Particles': floating point division by zero at kernel CSMain at MultiStripSingleBurst.vfx(187) (on d3d11)"
"Shader warning in '[MultiStripsSpawnRate] [Multi Trails] Initialize Particle Strip': floating point division by zero at kernel CSMain at MultiStripsSpawnRate.vfx(178) (on d3d11)"
"Shader warning in '[MultiStripsSpawnRate] [Multi Trails] Initialize Particle Strip': floating point division by zero at kernel CSMain at MultiStripsSpawnRate.vfx(179) (on d3d11)"
*Expected results:* No Warnings are thrown in Learning Sample Templates
*Reproducible with versions:* 6000.0.33f1, 6000.1.0b1
*Can’t test with versions:* 2022.3.55f1 (No Samples)
*Tested on (OS):* Windows 11, MacOS 15.1
*Note:* Issue reproduces with HDRP Sample as well
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