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Fixed
Fixed in 6000.0.38f1, 6000.1.0b6, 6000.2.0a3
Votes
0
Found in
6000.0.33f1
Issue ID
UUM-92137
Regression
No
Floating point division by zero at kernel Warnings are thrown when opening VFX Learning Sample Scenes
Steps to reproduce:
- Create a URP Project and Install the VFX Graph
- From the Package Managers VFX Graph Package page import the Learning Templates Sample
- Open Scene "URP_VFX_Learning_Templates"
- Zoom out in Scene View so all GameObjects are visible
Actual results: Warnings are thrown:
"Shader warning in '[MultiStripsSpawnRate] [Multi Trails] Initialize Particle Strip': floating point division by zero at kernel CSMain at MultiStripsSpawnRate.vfx(179) (on d3d11)"
"Shader warning in '[MultiStripSingleBurst] [Robot Arms] Initialize Particles': floating point division by zero at kernel CSMain at MultiStripSingleBurst.vfx(187) (on d3d11)"
"Shader warning in '[MultiStripsSpawnRate] [Multi Trails] Initialize Particle Strip': floating point division by zero at kernel CSMain at MultiStripsSpawnRate.vfx(178) (on d3d11)"
"Shader warning in '[MultiStripsSpawnRate] [Multi Trails] Initialize Particle Strip': floating point division by zero at kernel CSMain at MultiStripsSpawnRate.vfx(179) (on d3d11)"
Expected results: No Warnings are thrown in Learning Sample Templates
Reproducible with versions: 6000.0.33f1, 6000.1.0b1
Can’t test with versions: 2022.3.55f1 (No Samples)
Tested on (OS): Windows 11, MacOS 15.1
Note: Issue reproduces with HDRP Sample as well
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One of the components of transform from Set position shape block was set to zero. This block needs a safe normalize or an explicit warning for the user.