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Fixed

Fixed in 6000.0.38f1, 6000.1.0b6, 6000.2.0a3

Votes

0

Found in

6000.0.33f1

Issue ID

UUM-92137

Regression

No

Floating point division by zero at kernel Warnings are thrown when opening VFX Learning Sample Scenes

-

*Steps to reproduce:*
# Create a URP Project and Install the VFX Graph
# From the Package Managers VFX Graph Package page import the Learning Templates Sample
# Open Scene "URP_VFX_Learning_Templates"
# Zoom out in Scene View so all GameObjects are visible

*Actual results:* Warnings are thrown:

"Shader warning in '[MultiStripsSpawnRate] [Multi Trails] Initialize Particle Strip': floating point division by zero at kernel CSMain at MultiStripsSpawnRate.vfx(179) (on d3d11)"

"Shader warning in '[MultiStripSingleBurst] [Robot Arms] Initialize Particles': floating point division by zero at kernel CSMain at MultiStripSingleBurst.vfx(187) (on d3d11)"

"Shader warning in '[MultiStripsSpawnRate] [Multi Trails] Initialize Particle Strip': floating point division by zero at kernel CSMain at MultiStripsSpawnRate.vfx(178) (on d3d11)"

"Shader warning in '[MultiStripsSpawnRate] [Multi Trails] Initialize Particle Strip': floating point division by zero at kernel CSMain at MultiStripsSpawnRate.vfx(179) (on d3d11)"

*Expected results:* No Warnings are thrown in Learning Sample Templates

*Reproducible with versions:* 6000.0.33f1, 6000.1.0b1

*Can’t test with versions:* 2022.3.55f1 (No Samples)

*Tested on (OS):* Windows 11, MacOS 15.1

*Note:* Issue reproduces with HDRP Sample as well

  1. Resolution Note (fix version 6000.2.0a3):

    One of the components of transform from Set position shape block was set to zero. This block needs a safe normalize or an explicit warning for the user.

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