Search Issue Tracker
Fixed
Fixed in 6000.0.42f1, 6000.1.0b10, 6000.2.0a2, 7000.0.0a26
Votes
0
Found in
6000.0.33f1
6000.1.0b1
6000.2.0a1
Issue ID
UUM-92158
Regression
No
InvalidCastException is thrown after clicking on a group header in Create new VFX Asset window
Steps to reproduce:
1. Create new project using universal 3d template
2. Install Visual Effects Graph package
3. In top menu, click Assets > Create > Visual Effects > Visual Effects Graph
4. Click "Install learning templates"
5. Once templates are installed, repeat step 3
6. Click on "Learning Templates" group header
Actual results: InvalidCastException: Specified cast is not valid. is printed to console, Learning templates group is not collapsed
Expected results: Learning templates group collapses
Reproducible with versions: 6000.0.33f1, 6000.1.0b1
Not reproducible with versions:
Can’t test with versions: 2022.3.54f1 (Create new VFX Graph window does not exist)
Tested on (OS): MacOS 15.1.1
Notes:
- Clicking on "Default VFX Graph Templates" header will also produce the same error. However, error does not reproduce if learning templates aren't imported into the project
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment